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#include <video_logo.h>
#define write_dest_byte(val) {*dest++=val;}
#define BLACK (0x01800180) /* black pixel pattern */
#define BLUE (0x296E29F0) /* blue pixel pattern */
#define RED (0x51F0515A) /* red pixel pattern */
#define MAGENTA (0x6ADE6ACA) /* magenta pixel pattern*/
#define GREEN (0x91229136) /* green pixel pattern */
#define CYAN (0xAA10AAA6) /* cyan pixel pattern */
#define YELLOW (0xD292D210) /* yellow pixel pattern */
#define WHITE (0xFE80FE80) /* white pixel pattern */
#define true 1
#define false 0
typedef struct {
unsigned int SAV;
unsigned int EAV;
} SystemCodeType;
const SystemCodeType SystemCodeMap[4] = {
{0xFF000080, 0xFF00009D},
{0xFF0000AB, 0xFF0000B6},
{0xFF0000C7, 0xFF0000DA},
{0xFF0000EC, 0xFF0000F1}
};
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