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/*
* (C) Copyright 2010,2011
* NVIDIA Corporation <www.nvidia.com>
*
* SPDX-License-Identifier: GPL-2.0+
*/
#ifndef _UART_H_
#define _UART_H_
/* UART registers */
struct uart_ctlr {
uint uart_thr_dlab_0; /* UART_THR_DLAB_0_0, offset 00 */
uint uart_ier_dlab_0; /* UART_IER_DLAB_0_0, offset 04 */
uint uart_iir_fcr; /* UART_IIR_FCR_0, offset 08 */
uint uart_lcr; /* UART_LCR_0, offset 0C */
uint uart_mcr; /* UART_MCR_0, offset 10 */
uint uart_lsr; /* UART_LSR_0, offset 14 */
uint uart_msr; /* UART_MSR_0, offset 18 */
uint uart_spr; /* UART_SPR_0, offset 1C */
uint uart_irda_csr; /* UART_IRDA_CSR_0, offset 20 */
uint uart_reserved[6]; /* Reserved, unused, offset 24-38*/
uint uart_asr; /* UART_ASR_0, offset 3C */
};
#define NVRM_PLLP_FIXED_FREQ_KHZ 216000
#define NV_DEFAULT_DEBUG_BAUD 115200
#define UART_FCR_TRIGGER_3 0x30 /* Mask for trigger set at 3 */
#endif /* UART_H */
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