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author | Stephen Warren <swarren@nvidia.com> | 2012-10-22 06:19:35 +0000 |
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committer | Tom Warren <twarren@nvidia.com> | 2012-10-29 09:07:05 -0700 |
commit | da1f735272aaccf201b7d289c86fe8c6ff848f4f (patch) | |
tree | 89d4acdb84b3390a9672e9e71dd52484e207fac6 /common/system_map.c | |
parent | 644a69ec85a73b4d24c3a7b0369da76e2c336bce (diff) | |
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ARM: tegra: select between Seaboard/Ventana at compile time
Seaboard and Ventana are very similar boards, and so share the seaboard.c
board file. The one difference needed so far is detected at run-time by
calling machine_is_ventana(). This bloats the Ventana build with code
that is never used. Switch to detecting Ventana at compile time to remove
bloat. This shaves ~5K off the SPL size on Ventana, and makes the SPL fit
within the max size.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Acked-by: Simon Glass <sjg@chromium.org>
Tested-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Warren <twarren@nvidia.com>
Diffstat (limited to 'common/system_map.c')
0 files changed, 0 insertions, 0 deletions