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authorSimon Glass <sjg@chromium.org>2015-04-14 21:03:35 -0600
committerTom Warren <twarren@nvidia.com>2015-05-13 09:24:10 -0700
commit2eb70de6b1a340fbad28ac36d34adb8e6c809c5c (patch)
tree23b1507d5b4727198e51e83405100e72f4012c9b /arch/arm
parent96e82a253a4c3a122de5023d9ca5fe04d9e19502 (diff)
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tegra: Move display controller header into common
Allow this to be used by other Tegra SoCs. Signed-off-by: Simon Glass <sjg@chromium.org> Signed-off-by: Tom Warren <twarren@nvidia.com>
Diffstat (limited to 'arch/arm')
-rw-r--r--arch/arm/include/asm/arch-tegra/dc.h (renamed from arch/arm/include/asm/arch-tegra20/dc.h)63
-rw-r--r--arch/arm/include/asm/arch-tegra20/display.h2
-rw-r--r--arch/arm/mach-tegra/tegra20/display.c2
3 files changed, 55 insertions, 12 deletions
diff --git a/arch/arm/include/asm/arch-tegra20/dc.h b/arch/arm/include/asm/arch-tegra/dc.h
index 20790b6..8803c11 100644
--- a/arch/arm/include/asm/arch-tegra20/dc.h
+++ b/arch/arm/include/asm/arch-tegra/dc.h
@@ -234,7 +234,7 @@ struct dc_disp_reg {
uint cursor_pos_ns; /* _DISP_CURSOR_POSITION_NS_0 */
uint seq_ctrl; /* _DISP_INIT_SEQ_CONTROL_0 */
- /* Address 0x442 ~ 0x446 */
+ /* Address 0x443 ~ 0x446 */
uint spi_init_seq_data_a; /* _DISP_SPI_INIT_SEQ_DATA_A_0 */
uint spi_init_seq_data_b; /* _DISP_SPI_INIT_SEQ_DATA_B_0 */
uint spi_init_seq_data_c; /* _DISP_SPI_INIT_SEQ_DATA_C_0 */
@@ -254,6 +254,11 @@ struct dc_disp_reg {
/* Address 0x4c0 ~ 0x4c1 */
uint dac_crt_ctrl; /* _DISP_DAC_CRT_CTRL_0 */
uint disp_misc_ctrl; /* _DISP_DISP_MISC_CONTROL_0 */
+
+ u32 rsvd_4c2[34]; /* 4c2 - 4e3 */
+
+ /* Address 0x4e4 */
+ u32 blend_background_color; /* _DISP_BLEND_BACKGROUND_COLOR_0 */
};
enum dc_winc_filter_p {
@@ -289,9 +294,9 @@ struct dc_winc_reg {
uint v_filter_p[WINC_FILTER_COUNT];
};
-/* WIN A/B/C Register 0x700 ~ 0x714*/
+/* WIN A/B/C Register 0x700 ~ 0x719*/
struct dc_win_reg {
- /* Address 0x700 ~ 0x714 */
+ /* Address 0x700 ~ 0x719 */
uint win_opt; /* _WIN_WIN_OPTIONS_0 */
uint byte_swap; /* _WIN_BYTE_SWAP_0 */
uint buffer_ctrl; /* _WIN_BUFFER_CONTROL_0 */
@@ -313,11 +318,16 @@ struct dc_win_reg {
uint blend_2win_y; /* _WIN_BLEND_2WIN_Y_0 */
uint blend_3win_xy; /* _WIN_BLEND_3WIN_XY_0 */
uint hp_fetch_ctrl; /* _WIN_HP_FETCH_CONTROL_0 */
+ uint global_alpha; /* _WIN_GLOBAL_ALPHA */
+ uint blend_layer_ctrl; /* _WINBUF_BLEND_LAYER_CONTROL_0 */
+ uint blend_match_select; /* _WINBUF_BLEND_MATCH_SELECT_0 */
+ uint blend_nomatch_select; /* _WINBUF_BLEND_NOMATCH_SELECT_0 */
+ uint blend_alpha_1bit; /* _WINBUF_BLEND_ALPHA_1BIT_0 */
};
-/* WINBUF A/B/C Register 0x800 ~ 0x80a */
+/* WINBUF A/B/C Register 0x800 ~ 0x80d */
struct dc_winbuf_reg {
- /* Address 0x800 ~ 0x80a */
+ /* Address 0x800 ~ 0x80d */
uint start_addr; /* _WINBUF_START_ADDR_0 */
uint start_addr_ns; /* _WINBUF_START_ADDR_NS_0 */
uint start_addr_u; /* _WINBUF_START_ADDR_U_0 */
@@ -329,6 +339,9 @@ struct dc_winbuf_reg {
uint addr_v_offset; /* _WINBUF_ADDR_V_OFFSET_0 */
uint addr_v_offset_ns; /* _WINBUF_ADDR_V_OFFSET_NS_0 */
uint uflow_status; /* _WINBUF_UFLOW_STATUS_0 */
+ uint buffer_surface_kind; /* DC_WIN_BUFFER_SURFACE_KIND */
+ uint rsvd_80c;
+ uint start_addr_hi; /* DC_WINBUF_START_ADDR_HI_0 */
};
/* Display Controller (DC_) regs */
@@ -339,16 +352,16 @@ struct dc_ctlr {
struct dc_com_reg com; /* COM register 0x300 ~ 0x329 */
uint reserved1[0xd6];
- struct dc_disp_reg disp; /* DISP register 0x400 ~ 0x4c1 */
- uint reserved2[0x3e];
+ struct dc_disp_reg disp; /* DISP register 0x400 ~ 0x4e4 */
+ uint reserved2[0x1b];
struct dc_winc_reg winc; /* Window A/B/C 0x500 ~ 0x628 */
uint reserved3[0xd7];
- struct dc_win_reg win; /* WIN A/B/C 0x700 ~ 0x714*/
- uint reserved4[0xeb];
+ struct dc_win_reg win; /* WIN A/B/C 0x700 ~ 0x719*/
+ uint reserved4[0xe6];
- struct dc_winbuf_reg winbuf; /* WINBUF A/B/C 0x800 ~ 0x80a */
+ struct dc_winbuf_reg winbuf; /* WINBUF A/B/C 0x800 ~ 0x80d */
};
#define BIT(pos) (1U << pos)
@@ -399,20 +412,45 @@ enum win_color_depth_id {
#define SPI_ENABLE BIT(24)
#define HSPI_ENABLE BIT(25)
+/* DC_CMD_STATE_ACCESS 0x040 */
+#define READ_MUX_ASSEMBLY (0 << 0)
+#define READ_MUX_ACTIVE (1 << 0)
+#define WRITE_MUX_ASSEMBLY (0 << 2)
+#define WRITE_MUX_ACTIVE (1 << 2)
+
/* DC_CMD_STATE_CONTROL 0x041 */
#define GENERAL_ACT_REQ BIT(0)
#define WIN_A_ACT_REQ BIT(1)
#define WIN_B_ACT_REQ BIT(2)
#define WIN_C_ACT_REQ BIT(3)
+#define WIN_D_ACT_REQ BIT(4)
+#define WIN_H_ACT_REQ BIT(5)
+#define CURSOR_ACT_REQ BIT(7)
#define GENERAL_UPDATE BIT(8)
#define WIN_A_UPDATE BIT(9)
#define WIN_B_UPDATE BIT(10)
#define WIN_C_UPDATE BIT(11)
+#define WIN_D_UPDATE BIT(12)
+#define WIN_H_UPDATE BIT(13)
+#define CURSOR_UPDATE BIT(15)
+#define NC_HOST_TRIG BIT(24)
/* DC_CMD_DISPLAY_WINDOW_HEADER 0x042 */
#define WINDOW_A_SELECT BIT(4)
#define WINDOW_B_SELECT BIT(5)
#define WINDOW_C_SELECT BIT(6)
+#define WINDOW_D_SELECT BIT(7)
+#define WINDOW_H_SELECT BIT(8)
+
+/* DC_DISP_DISP_WIN_OPTIONS 0x402 */
+#define CURSOR_ENABLE BIT(16)
+#define SOR_ENABLE BIT(25)
+#define TVO_ENABLE BIT(28)
+#define DSI_ENABLE BIT(29)
+#define HDMI_ENABLE BIT(30)
+
+/* DC_DISP_DISP_TIMING_OPTIONS 0x405 */
+#define VSYNC_H_POSITION(x) ((x) & 0xfff)
/* DC_DISP_DISP_CLOCK_CONTROL 0x42e */
#define SHIFT_CLK_DIVIDER_SHIFT 0
@@ -526,4 +564,9 @@ enum {
#define V_DDA_INC_SHIFT 16
#define V_DDA_INC_MASK (0xFFFF << V_DDA_INC_SHIFT)
+struct display_timing;
+
+int display_init(void *lcdbase, int fb_bits_per_pixel,
+ struct display_timing *timing);
+
#endif /* __ASM_ARCH_TEGRA_DC_H */
diff --git a/arch/arm/include/asm/arch-tegra20/display.h b/arch/arm/include/asm/arch-tegra20/display.h
index 6feeda3..018c9f9 100644
--- a/arch/arm/include/asm/arch-tegra20/display.h
+++ b/arch/arm/include/asm/arch-tegra20/display.h
@@ -8,7 +8,7 @@
#ifndef __ASM_ARCH_TEGRA_DISPLAY_H
#define __ASM_ARCH_TEGRA_DISPLAY_H
-#include <asm/arch/dc.h>
+#include <asm/arch-tegra/dc.h>
#include <fdtdec.h>
#include <asm/gpio.h>
diff --git a/arch/arm/mach-tegra/tegra20/display.c b/arch/arm/mach-tegra/tegra20/display.c
index 61efed6..b7605ff 100644
--- a/arch/arm/mach-tegra/tegra20/display.c
+++ b/arch/arm/mach-tegra/tegra20/display.c
@@ -10,7 +10,7 @@
#include <asm/arch/clock.h>
#include <asm/arch/tegra.h>
#include <asm/arch/display.h>
-#include <asm/arch/dc.h>
+#include <asm/arch-tegra/dc.h>
#include <asm/arch-tegra/clk_rst.h>
#include <asm/arch-tegra/timer.h>