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|
/****************************************************************************
*
* BIOS emulator and interface
* to Realmode X86 Emulator Library
*
* ========================================================================
*
* Copyright (C) 2007 Freescale Semiconductor, Inc. All rights reserved.
* Jason Jin<Jason.jin@freescale.com>
*
* Copyright (C) 1991-2004 SciTech Software, Inc. All rights reserved.
*
* This file may be distributed and/or modified under the terms of the
* GNU General Public License version 2.0 as published by the Free
* Software Foundation and appearing in the file LICENSE.GPL included
* in the packaging of this file.
*
* Licensees holding a valid Commercial License for this product from
* SciTech Software, Inc. may use this file in accordance with the
* Commercial License Agreement provided with the Software.
*
* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING
* THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE.
*
* See http://www.scitechsoft.com/license/ for information about
* the licensing options available and how to purchase a Commercial
* License Agreement.
*
* Contact license@scitechsoft.com if any conditions of this licensing
* are not clear to you, or you have questions about licensing options.
*
* ========================================================================
*
* Language: ANSI C
* Environment: Any
* Developer: Kendall Bennett
*
* Description: This file includes BIOS emulator I/O and memory access
* functions.
*
* Jason ported this file to u-boot to run the ATI video card
* BIOS in u-boot. Removed some emulate functions such as the
* timer port access. Made all the VGA port except reading 0x3c3
* be emulated. Seems like reading 0x3c3 should return the high
* 16 bit of the io port.
*
****************************************************************************/
#include <common.h>
#if defined(CONFIG_BIOSEMU)
#include "biosemui.h"
/*------------------------- Global Variables ------------------------------*/
#ifndef __i386__
static char *BE_biosDate = "08/14/99";
static u8 BE_model = 0xFC;
static u8 BE_submodel = 0x00;
#endif
/*----------------------------- Implementation ----------------------------*/
/****************************************************************************
PARAMETERS:
addr - Emulator memory address to convert
RETURNS:
Actual memory address to read or write the data
REMARKS:
This function converts an emulator memory address in a 32-bit range to
a real memory address that we wish to access. It handles splitting up the
memory address space appropriately to access the emulator BIOS image, video
memory and system BIOS etc.
****************************************************************************/
static u8 *BE_memaddr(u32 addr)
{
if (addr >= 0xC0000 && addr <= _BE_env.biosmem_limit) {
return (u8*)(_BE_env.biosmem_base + addr - 0xC0000);
} else if (addr > _BE_env.biosmem_limit && addr < 0xD0000) {
DB(printf("BE_memaddr: address %#lx may be invalid!\n", addr);)
return M.mem_base;
} else if (addr >= 0xA0000 && addr <= 0xBFFFF) {
return (u8*)(_BE_env.busmem_base + addr - 0xA0000);
}
#ifdef __i386__
else if (addr >= 0xD0000 && addr <= 0xFFFFF) {
/* We map the real System BIOS directly on real PC's */
DB(printf("BE_memaddr: System BIOS address %#lx\n", addr);)
return _BE_env.busmem_base + addr - 0xA0000;
}
#else
else if (addr >= 0xFFFF5 && addr < 0xFFFFE) {
/* Return a faked BIOS date string for non-x86 machines */
DB(printf("BE_memaddr - Returning BIOS date\n");)
return (u8 *)(BE_biosDate + addr - 0xFFFF5);
} else if (addr == 0xFFFFE) {
/* Return system model identifier for non-x86 machines */
DB(printf("BE_memaddr - Returning model\n");)
return &BE_model;
} else if (addr == 0xFFFFF) {
/* Return system submodel identifier for non-x86 machines */
DB(printf("BE_memaddr - Returning submodel\n");)
return &BE_submodel;
}
#endif
else if (addr > M.mem_size - 1) {
HALT_SYS();
return M.mem_base;
}
return M.mem_base + addr;
}
/****************************************************************************
PARAMETERS:
addr - Emulator memory address to read
RETURNS:
Byte value read from emulator memory.
REMARKS:
Reads a byte value from the emulator memory. We have three distinct memory
regions that are handled differently, which this function handles.
****************************************************************************/
u8 X86API BE_rdb(u32 addr)
{
if (_BE_env.emulateVGA && addr >= 0xA0000 && addr <= 0xBFFFF)
return 0;
else {
u8 val = readb_le(BE_memaddr(addr));
return val;
}
}
/****************************************************************************
PARAMETERS:
addr - Emulator memory address to read
RETURNS:
Word value read from emulator memory.
REMARKS:
Reads a word value from the emulator memory. We have three distinct memory
regions that are handled differently, which this function handles.
****************************************************************************/
u16 X86API BE_rdw(u32 addr)
{
if (_BE_env.emulateVGA && addr >= 0xA0000 && addr <= 0xBFFFF)
return 0;
else {
u8 *base = BE_memaddr(addr);
u16 val = readw_le(base);
return val;
}
}
/****************************************************************************
PARAMETERS:
addr - Emulator memory address to read
RETURNS:
Long value read from emulator memory.
REMARKS:
Reads a 32-bit value from the emulator memory. We have three distinct memory
regions that are handled differently, which this function handles.
****************************************************************************/
u32 X86API BE_rdl(u32 addr)
{
if (_BE_env.emulateVGA && addr >= 0xA0000 && addr <= 0xBFFFF)
return 0;
else {
u8 *base = BE_memaddr(addr);
u32 val = readl_le(base);
return val;
}
}
/****************************************************************************
PARAMETERS:
addr - Emulator memory address to read
val - Value to store
REMARKS:
Writes a byte value to emulator memory. We have three distinct memory
regions that are handled differently, which this function handles.
****************************************************************************/
void X86API BE_wrb(u32 addr, u8 val)
{
if (!(_BE_env.emulateVGA && addr >= 0xA0000 && addr <= 0xBFFFF)) {
writeb_le(BE_memaddr(addr), val);
}
}
/****************************************************************************
PARAMETERS:
addr - Emulator memory address to read
val - Value to store
REMARKS:
Writes a word value to emulator memory. We have three distinct memory
regions that are handled differently, which this function handles.
****************************************************************************/
void X86API BE_wrw(u32 addr, u16 val)
{
if (!(_BE_env.emulateVGA && addr >= 0xA0000 && addr <= 0xBFFFF)) {
u8 *base = BE_memaddr(addr);
writew_le(base, val);
}
}
/****************************************************************************
PARAMETERS:
addr - Emulator memory address to read
val - Value to store
REMARKS:
Writes a 32-bit value to emulator memory. We have three distinct memory
regions that are handled differently, which this function handles.
****************************************************************************/
void X86API BE_wrl(u32 addr, u32 val)
{
if (!(_BE_env.emulateVGA && addr >= 0xA0000 && addr <= 0xBFFFF)) {
u8 *base = BE_memaddr(addr);
writel_le(base, val);
}
}
#if defined(DEBUG) || !defined(__i386__)
/* For Non-Intel machines we may need to emulate some I/O port accesses that
* the BIOS may try to access, such as the PCI config registers.
*/
#define IS_TIMER_PORT(port) (0x40 <= port && port <= 0x43)
#define IS_CMOS_PORT(port) (0x70 <= port && port <= 0x71)
/*#define IS_VGA_PORT(port) (_BE_env.emulateVGA && 0x3C0 <= port && port <= 0x3DA)*/
#define IS_VGA_PORT(port) (0x3C0 <= port && port <= 0x3DA)
#define IS_PCI_PORT(port) (0xCF8 <= port && port <= 0xCFF)
#define IS_SPKR_PORT(port) (port == 0x61)
/****************************************************************************
PARAMETERS:
port - Port to read from
type - Type of access to perform
REMARKS:
Performs an emulated read from the Standard VGA I/O ports. If the target
hardware does not support mapping the VGA I/O and memory (such as some
PowerPC systems), we emulate the VGA so that the BIOS will still be able to
set NonVGA display modes such as on ATI hardware.
****************************************************************************/
static u8 VGA_inpb (const int port)
{
u8 val = 0xff;
switch (port) {
case 0x3C0:
/* 3C0 has funky characteristics because it can act as either
a data register or index register depending on the state
of an internal flip flop in the hardware. Hence we have
to emulate that functionality in here. */
if (_BE_env.flipFlop3C0 == 0) {
/* Access 3C0 as index register */
val = _BE_env.emu3C0;
} else {
/* Access 3C0 as data register */
if (_BE_env.emu3C0 < ATT_C)
val = _BE_env.emu3C1[_BE_env.emu3C0];
}
_BE_env.flipFlop3C0 ^= 1;
break;
case 0x3C1:
if (_BE_env.emu3C0 < ATT_C)
return _BE_env.emu3C1[_BE_env.emu3C0];
break;
case 0x3CC:
return _BE_env.emu3C2;
case 0x3C4:
return _BE_env.emu3C4;
case 0x3C5:
if (_BE_env.emu3C4 < ATT_C)
return _BE_env.emu3C5[_BE_env.emu3C4];
break;
case 0x3C6:
return _BE_env.emu3C6;
case 0x3C7:
return _BE_env.emu3C7;
case 0x3C8:
return _BE_env.emu3C8;
case 0x3C9:
if (_BE_env.emu3C7 < PAL_C)
return _BE_env.emu3C9[_BE_env.emu3C7++];
break;
case 0x3CE:
return _BE_env.emu3CE;
case 0x3CF:
if (_BE_env.emu3CE < GRA_C)
return _BE_env.emu3CF[_BE_env.emu3CE];
break;
case 0x3D4:
if (_BE_env.emu3C2 & 0x1)
return _BE_env.emu3D4;
break;
case 0x3D5:
if ((_BE_env.emu3C2 & 0x1) && (_BE_env.emu3D4 < CRT_C))
return _BE_env.emu3D5[_BE_env.emu3D4];
break;
case 0x3DA:
_BE_env.flipFlop3C0 = 0;
val = _BE_env.emu3DA;
_BE_env.emu3DA ^= 0x9;
break;
}
return val;
}
/****************************************************************************
PARAMETERS:
port - Port to write to
type - Type of access to perform
REMARKS:
Performs an emulated write to one of the 8253 timer registers. For now
we only emulate timer 0 which is the only timer that the BIOS code appears
to use.
****************************************************************************/
static void VGA_outpb (int port, u8 val)
{
switch (port) {
case 0x3C0:
/* 3C0 has funky characteristics because it can act as either
a data register or index register depending on the state
of an internal flip flop in the hardware. Hence we have
to emulate that functionality in here. */
if (_BE_env.flipFlop3C0 == 0) {
/* Access 3C0 as index register */
_BE_env.emu3C0 = val;
} else {
/* Access 3C0 as data register */
if (_BE_env.emu3C0 < ATT_C)
_BE_env.emu3C1[_BE_env.emu3C0] = val;
}
_BE_env.flipFlop3C0 ^= 1;
break;
case 0x3C2:
_BE_env.emu3C2 = val;
break;
case 0x3C4:
_BE_env.emu3C4 = val;
break;
case 0x3C5:
if (_BE_env.emu3C4 < ATT_C)
_BE_env.emu3C5[_BE_env.emu3C4] = val;
break;
case 0x3C6:
_BE_env.emu3C6 = val;
break;
case 0x3C7:
_BE_env.emu3C7 = (int) val *3;
break;
case 0x3C8:
_BE_env.emu3C8 = (int) val *3;
break;
case 0x3C9:
if (_BE_env.emu3C8 < PAL_C)
_BE_env.emu3C9[_BE_env.emu3C8++] = val;
break;
case 0x3CE:
_BE_env.emu3CE = val;
break;
case 0x3CF:
if (_BE_env.emu3CE < GRA_C)
_BE_env.emu3CF[_BE_env.emu3CE] = val;
break;
case 0x3D4:
if (_BE_env.emu3C2 & 0x1)
_BE_env.emu3D4 = val;
break;
case 0x3D5:
if ((_BE_env.emu3C2 & 0x1) && (_BE_env.emu3D4 < CRT_C))
_BE_env.emu3D5[_BE_env.emu3D4] = val;
break;
}
}
/****************************************************************************
PARAMETERS:
regOffset - Offset into register space for non-DWORD accesses
value - Value to write to register for PCI_WRITE_* operations
func - Function to perform (PCIAccessRegFlags)
RETURNS:
Value read from configuration register for PCI_READ_* operations
REMARKS:
Accesses a PCI configuration space register by decoding the value currently
stored in the _BE_env.configAddress variable and passing it through to the
portable PCI_accessReg function.
****************************************************************************/
static u32 BE_accessReg(int regOffset, u32 value, int func)
{
#ifdef __KERNEL__
int function, device, bus;
u8 val8;
u16 val16;
u32 val32;
/* Decode the configuration register values for the register we wish to
* access
*/
regOffset += (_BE_env.configAddress & 0xFF);
function = (_BE_env.configAddress >> 8) & 0x7;
device = (_BE_env.configAddress >> 11) & 0x1F;
bus = (_BE_env.configAddress >> 16) & 0xFF;
/* Ignore accesses to all devices other than the one we're POSTing */
if ((function == _BE_env.vgaInfo.function) &&
(device == _BE_env.vgaInfo.device) &&
(bus == _BE_env.vgaInfo.bus)) {
switch (func) {
case REG_READ_BYTE:
pci_read_config_byte(_BE_env.vgaInfo.pcidev, regOffset,
&val8);
return val8;
case REG_READ_WORD:
pci_read_config_word(_BE_env.vgaInfo.pcidev, regOffset,
&val16);
return val16;
case REG_READ_DWORD:
pci_read_config_dword(_BE_env.vgaInfo.pcidev, regOffset,
&val32);
return val32;
case REG_WRITE_BYTE:
pci_write_config_byte(_BE_env.vgaInfo.pcidev, regOffset,
value);
return 0;
case REG_WRITE_WORD:
pci_write_config_word(_BE_env.vgaInfo.pcidev, regOffset,
value);
return 0;
case REG_WRITE_DWORD:
pci_write_config_dword(_BE_env.vgaInfo.pcidev,
regOffset, value);
return 0;
}
}
return 0;
#else
PCIDeviceInfo pciInfo;
pciInfo.mech1 = 1;
pciInfo.slot.i = 0;
pciInfo.slot.p.Function = (_BE_env.configAddress >> 8) & 0x7;
pciInfo.slot.p.Device = (_BE_env.configAddress >> 11) & 0x1F;
pciInfo.slot.p.Bus = (_BE_env.configAddress >> 16) & 0xFF;
pciInfo.slot.p.Enable = 1;
/* Ignore accesses to all devices other than the one we're POSTing */
if ((pciInfo.slot.p.Function ==
_BE_env.vgaInfo.pciInfo->slot.p.Function)
&& (pciInfo.slot.p.Device == _BE_env.vgaInfo.pciInfo->slot.p.Device)
&& (pciInfo.slot.p.Bus == _BE_env.vgaInfo.pciInfo->slot.p.Bus))
return PCI_accessReg((_BE_env.configAddress & 0xFF) + regOffset,
value, func, &pciInfo);
return 0;
#endif
}
/****************************************************************************
PARAMETERS:
port - Port to read from
type - Type of access to perform
REMARKS:
Performs an emulated read from one of the PCI configuration space registers.
We emulate this using our PCI_accessReg function which will access the PCI
configuration space registers in a portable fashion.
****************************************************************************/
static u32 PCI_inp(int port, int type)
{
switch (type) {
case REG_READ_BYTE:
if ((_BE_env.configAddress & 0x80000000) && 0xCFC <= port
&& port <= 0xCFF)
return BE_accessReg(port - 0xCFC, 0, REG_READ_BYTE);
break;
case REG_READ_WORD:
if ((_BE_env.configAddress & 0x80000000) && 0xCFC <= port
&& port <= 0xCFF)
return BE_accessReg(port - 0xCFC, 0, REG_READ_WORD);
break;
case REG_READ_DWORD:
if (port == 0xCF8)
return _BE_env.configAddress;
else if ((_BE_env.configAddress & 0x80000000) && port == 0xCFC)
return BE_accessReg(0, 0, REG_READ_DWORD);
break;
}
return 0;
}
/****************************************************************************
PARAMETERS:
port - Port to write to
type - Type of access to perform
REMARKS:
Performs an emulated write to one of the PCI control registers.
****************************************************************************/
static void PCI_outp(int port, u32 val, int type)
{
switch (type) {
case REG_WRITE_BYTE:
if ((_BE_env.configAddress & 0x80000000) && 0xCFC <= port
&& port <= 0xCFF)
BE_accessReg(port - 0xCFC, val, REG_WRITE_BYTE);
break;
case REG_WRITE_WORD:
if ((_BE_env.configAddress & 0x80000000) && 0xCFC <= port
&& port <= 0xCFF)
BE_accessReg(port - 0xCFC, val, REG_WRITE_WORD);
break;
case REG_WRITE_DWORD:
if (port == 0xCF8)
{
_BE_env.configAddress = val & 0x80FFFFFC;
}
else if ((_BE_env.configAddress & 0x80000000) && port == 0xCFC)
BE_accessReg(0, val, REG_WRITE_DWORD);
break;
}
}
#endif
/****************************************************************************
PARAMETERS:
port - Port to write to
RETURNS:
Value read from the I/O port
REMARKS:
Performs an emulated 8-bit read from an I/O port. We handle special cases
that we need to emulate in here, and fall through to reflecting the write
through to the real hardware if we don't need to special case it.
****************************************************************************/
u8 X86API BE_inb(X86EMU_pioAddr port)
{
u8 val = 0;
#if defined(DEBUG) || !defined(__i386__)
if (IS_VGA_PORT(port)){
/*seems reading port 0x3c3 return the high 16 bit of io port*/
if(port == 0x3c3)
val = LOG_inpb(port);
else
val = VGA_inpb(port);
}
else if (IS_TIMER_PORT(port))
DB(printf("Can not interept TIMER port now!\n");)
else if (IS_SPKR_PORT(port))
DB(printf("Can not interept SPEAKER port now!\n");)
else if (IS_CMOS_PORT(port))
DB(printf("Can not interept CMOS port now!\n");)
else if (IS_PCI_PORT(port))
val = PCI_inp(port, REG_READ_BYTE);
else if (port < 0x100) {
DB(printf("WARN: INVALID inb.%04X -> %02X\n", (u16) port, val);)
val = LOG_inpb(port);
} else
#endif
val = LOG_inpb(port);
return val;
}
/****************************************************************************
PARAMETERS:
port - Port to write to
RETURNS:
Value read from the I/O port
REMARKS:
Performs an emulated 16-bit read from an I/O port. We handle special cases
that we need to emulate in here, and fall through to reflecting the write
through to the real hardware if we don't need to special case it.
****************************************************************************/
u16 X86API BE_inw(X86EMU_pioAddr port)
{
u16 val = 0;
#if defined(DEBUG) || !defined(__i386__)
if (IS_PCI_PORT(port))
val = PCI_inp(port, REG_READ_WORD);
else if (port < 0x100) {
DB(printf("WARN: Maybe INVALID inw.%04X -> %04X\n", (u16) port, val);)
val = LOG_inpw(port);
} else
#endif
val = LOG_inpw(port);
return val;
}
/****************************************************************************
PARAMETERS:
port - Port to write to
RETURNS:
Value read from the I/O port
REMARKS:
Performs an emulated 32-bit read from an I/O port. We handle special cases
that we need to emulate in here, and fall through to reflecting the write
through to the real hardware if we don't need to special case it.
****************************************************************************/
u32 X86API BE_inl(X86EMU_pioAddr port)
{
u32 val = 0;
#if defined(DEBUG) || !defined(__i386__)
if (IS_PCI_PORT(port))
val = PCI_inp(port, REG_READ_DWORD);
else if (port < 0x100) {
val = LOG_inpd(port);
} else
#endif
val = LOG_inpd(port);
return val;
}
/****************************************************************************
PARAMETERS:
port - Port to write to
val - Value to write to port
REMARKS:
Performs an emulated 8-bit write to an I/O port. We handle special cases
that we need to emulate in here, and fall through to reflecting the write
through to the real hardware if we don't need to special case it.
****************************************************************************/
void X86API BE_outb(X86EMU_pioAddr port, u8 val)
{
#if defined(DEBUG) || !defined(__i386__)
if (IS_VGA_PORT(port))
VGA_outpb(port, val);
else if (IS_TIMER_PORT(port))
DB(printf("Can not interept TIMER port now!\n");)
else if (IS_SPKR_PORT(port))
DB(printf("Can not interept SPEAKER port now!\n");)
else if (IS_CMOS_PORT(port))
DB(printf("Can not interept CMOS port now!\n");)
else if (IS_PCI_PORT(port))
PCI_outp(port, val, REG_WRITE_BYTE);
else if (port < 0x100) {
DB(printf("WARN:Maybe INVALID outb.%04X <- %02X\n", (u16) port, val);)
LOG_outpb(port, val);
} else
#endif
LOG_outpb(port, val);
}
/****************************************************************************
PARAMETERS:
port - Port to write to
val - Value to write to port
REMARKS:
Performs an emulated 16-bit write to an I/O port. We handle special cases
that we need to emulate in here, and fall through to reflecting the write
through to the real hardware if we don't need to special case it.
****************************************************************************/
void X86API BE_outw(X86EMU_pioAddr port, u16 val)
{
#if defined(DEBUG) || !defined(__i386__)
if (IS_VGA_PORT(port)) {
VGA_outpb(port, val);
VGA_outpb(port + 1, val >> 8);
} else if (IS_PCI_PORT(port))
PCI_outp(port, val, REG_WRITE_WORD);
else if (port < 0x100) {
DB(printf("WARN: MAybe INVALID outw.%04X <- %04X\n", (u16) port,
val);)
LOG_outpw(port, val);
} else
#endif
LOG_outpw(port, val);
}
/****************************************************************************
PARAMETERS:
port - Port to write to
val - Value to write to port
REMARKS:
Performs an emulated 32-bit write to an I/O port. We handle special cases
that we need to emulate in here, and fall through to reflecting the write
through to the real hardware if we don't need to special case it.
****************************************************************************/
void X86API BE_outl(X86EMU_pioAddr port, u32 val)
{
#if defined(DEBUG) || !defined(__i386__)
if (IS_PCI_PORT(port))
PCI_outp(port, val, REG_WRITE_DWORD);
else if (port < 0x100) {
DB(printf("WARN: INVALID outl.%04X <- %08X\n", (u16) port,val);)
LOG_outpd(port, val);
} else
#endif
LOG_outpd(port, val);
}
#endif
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