| Commit message (Collapse) | Author | Age | Lines |
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Add support for CONSOLE_MUX to tegra-kbc driver. This requires
adding a flag to struct keyb to know the driver has already been
initialized so if we try to initialize it again we can just return
success. Also call into iomux_doenv() from drv_keyboard_init to
re-evaluate the stdin string.
Signed-off-by: Allen Martin <amartin@nvidia.com>
Signed-off-by: Tom Warren <twarren@nvidia.com>
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The move is pretty straight-forward. ap20.h and tegra20.h were renamed to ap.h and tegra.h.
Some files remain in arch-tegra20 but 'include' a file in 'arch-tegra' with #defines & structs
that will be common between T20 and T30 HW. HW-specific #defines, etc. stay in the 'arch-tegra20'
'root' file.
All boards build OK w/MAKEALL -s tegra20. Checkpatch.pl runs clean. Seaboard works OK.
Signed-off-by: Tom Warren <twarren@nvidia.com>
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Some keyboards will not need a key ghosting filter, so make this feature
optional.
Signed-off-by: Simon Glass <sjg@chromium.org>
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It is inconvenient to have to specify the keyboard repeat and delay at
init time if it is not yet available, so move this into a separate
function.
Some drivers will want to do this when their keyboard init routine
is actually called.
Signed-off-by: Simon Glass <sjg@chromium.org>
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Add support for internal matrix keyboard controller for Nvidia Tegra
platforms. This driver uses the fdt decode function to obtain its key
codes.
Support for the Ctrl modifier is provided. The left and right ctrl keys are
dealt with in the same way.
This uses the new keyboard input library (drivers/input/input.c) to decode
keys and handle most of the common input logic. The new key matrix library
is also used to decode (row, column) key positions into key codes.
The intent is to make this driver purely about dealing with the hardware.
Key detection before the driver is loaded is supported. This key will be
picked up when the keyboard driver is initialized.
Modified by Bernie Thompson <bhthompson@chromium.org> and
Simon Glass <sjg@chromium.org> for device tree, input layer, key matrix
and various other things.
Signed-off-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Warren <twarren@nvidia.com>
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