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* Remove all the search paths from the .lds files.Jason Wessel2008-04-17-1/+0
| | | | | | | The cross compiler is responsible for providing the correct libraries and the logic to find the linking libraries. Signed-off-by: Jason Wessel <jason.wessel@windriver.com>
* Fix linker scripts: add NOLOAD atribute to .bss/.sbss sectionsWolfgang Denk2008-01-12-1/+1
| | | | | | | | | | | | | | | | | | | With recent toolchain versions, some boards would not build because or errors like this one (here for ocotea board when building with ELDK 4.2 beta): ppc_4xx-ld: section .bootpg [fffff000 -> fffff23b] overlaps section .bss [fffee900 -> fffff8ab] For many boards, the .bss section is big enough that it wraps around at the end of the address space (0xFFFFFFFF), so the problem will not be visible unless you use a 64 bit tool chain for development. On some boards however, changes to the code size (due to different optimizations) we bail out with section overlaps like above. The fix is to add the NOLOAD attribute to the .bss and .sbss sections, telling the linker that .bss does not consume any space in the image. Signed-off-by: Wolfgang Denk <wd@denx.de>
* ppc4xx: Rework of 4xx serial driver (2)Stefan Roese2007-10-31-1/+1
| | | | | | | | | | Change all linker scripts to reference the changed driver name 4xx_uart.o. Note: In most cased all these explicit referencing of these object files in the linker scripts is not neccessary. Only for manually embedded environment into the U-Boot image, which is not done is most cases. Signed-off-by: Stefan Roese <sr@denx.de>
* Raname solidcard3 into sc3; add redundant env for sc3Wolfgang Denk2007-01-16-0/+150