| Commit message (Collapse) | Author | Age | Lines |
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Signed-off-by: Wolfgang Denk <wd@denx.de>
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This patch changes the return type of initdram() from long int to phys_size_t.
This is required for a couple of reasons: long int limits the amount of dram
to 2GB, and u-boot in general is moving over to phys_size_t to represent the
size of physical memory. phys_size_t is defined as an unsigned long on almost
all current platforms.
This patch *only* changes the return type of the initdram function (in
include/common.h, as well as in each board's implementation of initdram). It
does not actually modify the code inside the function on any of the platforms;
platforms which wish to support more than 2GB of DRAM will need to modify
their initdram() function code.
Build tested with MAKEALL for ppc, arm, mips, mips-el. Booted on powerpc
MPC8641HPCN.
Signed-off-by: Becky Bruce <becky.bruce@freescale.com>
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This patch removes the used testdram() implementations of the board
that are maintained by myself.
Signed-off-by: Stefan Roese <sr@denx.de>
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This commit gets rid of a huge amount of silly white-space issues.
Especially, all sequences of SPACEs followed by TAB characters get
removed (unless they appear in print statements).
Also remove all embedded "vim:" and "vi:" statements which hide
indentation problems.
Signed-off-by: Wolfgang Denk <wd@denx.de>
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The cross compiler is responsible for providing the correct libraries
and the logic to find the linking libraries.
Signed-off-by: Jason Wessel <jason.wessel@windriver.com>
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The SRD0_PFC0 register was not configured correctly to enable the GPIO's
49-63 for GPIO. They have been configured as trace signals. This patch
fixes this by clearing the corresponding bit.
Signed-off-by: Stefan Roese <sr@denx.de>
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With recent toolchain versions, some boards would not build because
or errors like this one (here for ocotea board when building with
ELDK 4.2 beta):
ppc_4xx-ld: section .bootpg [fffff000 -> fffff23b] overlaps section .bss [fffee900 -> fffff8ab]
For many boards, the .bss section is big enough that it wraps around
at the end of the address space (0xFFFFFFFF), so the problem will not
be visible unless you use a 64 bit tool chain for development. On
some boards however, changes to the code size (due to different
optimizations) we bail out with section overlaps like above.
The fix is to add the NOLOAD attribute to the .bss and .sbss
sections, telling the linker that .bss does not consume any space in
the image.
Signed-off-by: Wolfgang Denk <wd@denx.de>
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define there own I/O functions.
(Needed for the pcs440ep board).
- The default I/O Functions are again 8 Bit accesses.
- Added CONFIG_CMD_IDE for the pcs440ep Board.
Signed-off-by: Heiko Schocher <hs@denx.de>
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Signed-off-by: Wolfgang Denk <wd@denx.de>
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- fix compile error, if BUILD_DIR is used
Signed-off-by: Heiko Schocher <hs@denx.de>
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- now the Flash ST M29W040B is supported (not tested)
- fix the "led" command
- fix compile error, if BUILD_DIR is used
Signed-off-by: Heiko Schocher <hs@denx.de>
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Signed-off-by: Wolfgang Denk <wd@denx.de>
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Signed-off-by: Heiko Schocher <hs@denx.de>
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- Show on the Status LEDs, some States of the board.
- Get the MAC addresses from the EEProm
- use PREBOOT
- use the CF on the board.
- check the U-Boot image in the Flash with a SHA1
checksum.
- use dynamic TLB entries generation for the SDRAM
Signed-off-by: Heiko Schocher <hs@denx.de>
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This patch removes the CFG_PCI_PRE_INIT option completely, since
it's not needed anymore with the patch from Matthias Fuchs with
the "weak" pci_pre_init() implementation.
Signed-off-by: Stefan Roese <sr@denx.de>
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Based on patch by Mike Frysinger, 20 Jun 2006
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Modifications are based on the linux kernel approach and
support two use cases:
1) Add O= to the make command line
'make O=/tmp/build all'
2) Set environement variable BUILD_DIR to point to the desired location
'export BUILD_DIR=/tmp/build'
'make'
The second approach can also be used with a MAKEALL script
'export BUILD_DIR=/tmp/build'
'./MAKEALL'
Command line 'O=' setting overrides BUILD_DIR environent variable.
When none of the above methods is used the local build is performed and
the object files are placed in the source directory.
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Patch by Stefan Roese, 06 Jun 2006
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Patch by Stefan Roese, 02 Jun 2006
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