| Commit message (Collapse) | Author | Age | Lines |
|
|
|
|
|
|
|
| |
lowlevel_init of SH was corrected to use the write/readXX macro.
However, there was a problem that was not able to be compiled partially.
This patch corrected this.
Signed-off-by: Nobuhiro Iwamatsu <iwamatsu@nigauri.org>
|
|
|
|
|
| |
Signed-off-by: Jean-Christophe PLAGNIOL-VILLARD <plagnioj@jcrosoft.com>
Signed-off-by: Nobuhiro Iwamatsu <iwamatsu@nigauri.org>
|
|
|
|
|
| |
Signed-off-by: Jean-Christophe PLAGNIOL-VILLARD <plagnioj@jcrosoft.com>
Signed-off-by: Nobuhiro Iwamatsu <iwamatsu@nigauri.org>
|
|
|
|
| |
Signed-off-by: Jean-Christophe PLAGNIOL-VILLARD <plagnioj@jcrosoft.com>
|
|
|
|
| |
Signed-off-by: Nobuhiro Iwamatsu <iwamatsu@nigauri.org>
|
|
|
|
| |
Signed-off-by: Jean-Christophe PLAGNIOL-VILLARD <plagnioj@jcrosoft.com>
|
|
|
|
|
|
|
|
|
| |
By Cleanup out-or-tree building for some boards (.depend)
(commit:c8a3b109f07f02342d097b30908965f7261d9f15)
because filse ware changed, some SH-boards have compile error.
I revised this problem.
Signed-off-by: Nobuhiro Iwamatsu <iwamatsu@nigauri.org>
|
|
|
|
|
| |
Signed-off-by: Nobuhiro Iwamatsu <iwamatsu.nobuhiro@renesas.com>
Signed-off-by: Nobuhiro Iwamatsu <iwamatsu@nigauri.org>
|
|
|
|
| |
Signed-off-by: Wolfgang Denk <wd@denx.de>
|
|
|
|
| |
Signed-off-by: Wolfgang Denk <wd@denx.de>
|
|
|
|
| |
Signed-off-by: Wolfgang Denk <wd@denx.de>
|
|
|
|
|
|
|
|
|
|
|
| |
This commit gets rid of a huge amount of silly white-space issues.
Especially, all sequences of SPACEs followed by TAB characters get
removed (unless they appear in print statements).
Also remove all embedded "vim:" and "vi:" statements which hide
indentation problems.
Signed-off-by: Wolfgang Denk <wd@denx.de>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
With recent toolchain versions, some boards would not build because
or errors like this one (here for ocotea board when building with
ELDK 4.2 beta):
ppc_4xx-ld: section .bootpg [fffff000 -> fffff23b] overlaps section .bss [fffee900 -> fffff8ab]
For many boards, the .bss section is big enough that it wraps around
at the end of the address space (0xFFFFFFFF), so the problem will not
be visible unless you use a 64 bit tool chain for development. On
some boards however, changes to the code size (due to different
optimizations) we bail out with section overlaps like above.
The fix is to add the NOLOAD attribute to the .bss and .sbss
sections, telling the linker that .bss does not consume any space in
the image.
Signed-off-by: Wolfgang Denk <wd@denx.de>
|
|
|
|
| |
Signed-off-by: Wolfgang Denk <wd@denx.de>
|
|
Signed-off-by: Nobuhiro Iwamatsu <iwamatsu@nigauri.org>
|