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* Change initdram() return type to phys_size_tBecky Bruce2008-06-12-1/+1
| | | | | | | | | | | | | | | | | | | This patch changes the return type of initdram() from long int to phys_size_t. This is required for a couple of reasons: long int limits the amount of dram to 2GB, and u-boot in general is moving over to phys_size_t to represent the size of physical memory. phys_size_t is defined as an unsigned long on almost all current platforms. This patch *only* changes the return type of the initdram function (in include/common.h, as well as in each board's implementation of initdram). It does not actually modify the code inside the function on any of the platforms; platforms which wish to support more than 2GB of DRAM will need to modify their initdram() function code. Build tested with MAKEALL for ppc, arm, mips, mips-el. Booted on powerpc MPC8641HPCN. Signed-off-by: Becky Bruce <becky.bruce@freescale.com>
* Big white-space cleanup.Wolfgang Denk2008-05-21-4/+4
| | | | | | | | | | | This commit gets rid of a huge amount of silly white-space issues. Especially, all sequences of SPACEs followed by TAB characters get removed (unless they appear in print statements). Also remove all embedded "vim:" and "vi:" statements which hide indentation problems. Signed-off-by: Wolfgang Denk <wd@denx.de>
* Remove all the search paths from the .lds files.Jason Wessel2008-04-17-1/+0
| | | | | | | The cross compiler is responsible for providing the correct libraries and the logic to find the linking libraries. Signed-off-by: Jason Wessel <jason.wessel@windriver.com>
* Fix linker scripts: add NOLOAD atribute to .bss/.sbss sectionsWolfgang Denk2008-01-12-1/+1
| | | | | | | | | | | | | | | | | | | With recent toolchain versions, some boards would not build because or errors like this one (here for ocotea board when building with ELDK 4.2 beta): ppc_4xx-ld: section .bootpg [fffff000 -> fffff23b] overlaps section .bss [fffee900 -> fffff8ab] For many boards, the .bss section is big enough that it wraps around at the end of the address space (0xFFFFFFFF), so the problem will not be visible unless you use a 64 bit tool chain for development. On some boards however, changes to the code size (due to different optimizations) we bail out with section overlaps like above. The fix is to add the NOLOAD attribute to the .bss and .sbss sections, telling the linker that .bss does not consume any space in the image. Signed-off-by: Wolfgang Denk <wd@denx.de>
* Coding style cleanupStefan Roese2007-08-18-1/+0
| | | | Signed-off-by: Stefan Roese <sr@denx.de>
* ColdFire: Add M5249EVB platform for MCF52x2TsiChungLiew2007-08-16-0/+329
Signed-off-by: TsiChungLiew <Tsi-Chung.Liew@freescale.com>