| Commit message (Collapse) | Author | Age | Lines |
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This patch includes <asm/types.h> before <asm/u-boot.h> in some 4xx
board specific files where it has been missing.
Signed-off-by: Stefan Roese <sr@denx.de>
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This patch changes the return type of initdram() from long int to phys_size_t.
This is required for a couple of reasons: long int limits the amount of dram
to 2GB, and u-boot in general is moving over to phys_size_t to represent the
size of physical memory. phys_size_t is defined as an unsigned long on almost
all current platforms.
This patch *only* changes the return type of the initdram function (in
include/common.h, as well as in each board's implementation of initdram). It
does not actually modify the code inside the function on any of the platforms;
platforms which wish to support more than 2GB of DRAM will need to modify
their initdram() function code.
Build tested with MAKEALL for ppc, arm, mips, mips-el. Booted on powerpc
MPC8641HPCN.
Signed-off-by: Becky Bruce <becky.bruce@freescale.com>
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Historically the 405 U-Boot port had a dram_init() call in early init
stage. This function was still called from start.S and most of the time
coded in assembler. This is not needed anymore (since a long time) and
boards should implement the common initdram() function in C instead.
This patch now removed the dram_init() call from start.S and removes the
empty implementations that are scattered through most of the 405 board
ports. Some older board ports really implement this dram_init() though.
These are:
csb272
csb472
ERIC
EXBITGEN
W7OLMC
W7OLMG
I changed those boards to call this assembler dram_init() function now
from their board specific initdram() instead. This *should* work, but please
test again on those platforms. And it is perhaps a good idea that those
boards use some common 405 SDRAM initialization code from cpu/ppc4xx at
some time. So further patches welcome here.
Signed-off-by: Stefan Roese <sr@denx.de>
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This commit gets rid of a huge amount of silly white-space issues.
Especially, all sequences of SPACEs followed by TAB characters get
removed (unless they appear in print statements).
Also remove all embedded "vim:" and "vi:" statements which hide
indentation problems.
Signed-off-by: Wolfgang Denk <wd@denx.de>
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The cross compiler is responsible for providing the correct libraries
and the logic to find the linking libraries.
Signed-off-by: Jason Wessel <jason.wessel@windriver.com>
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With recent toolchain versions, some boards would not build because
or errors like this one (here for ocotea board when building with
ELDK 4.2 beta):
ppc_4xx-ld: section .bootpg [fffff000 -> fffff23b] overlaps section .bss [fffee900 -> fffff8ab]
For many boards, the .bss section is big enough that it wraps around
at the end of the address space (0xFFFFFFFF), so the problem will not
be visible unless you use a 64 bit tool chain for development. On
some boards however, changes to the code size (due to different
optimizations) we bail out with section overlaps like above.
The fix is to add the NOLOAD attribute to the .bss and .sbss
sections, telling the linker that .bss does not consume any space in
the image.
Signed-off-by: Wolfgang Denk <wd@denx.de>
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Change all linker scripts to reference the changed driver name 4xx_uart.o.
Note: In most cased all these explicit referencing of these object files
in the linker scripts is not neccessary. Only for manually embedded
environment into the U-Boot image, which is not done is most cases.
Signed-off-by: Stefan Roese <sr@denx.de>
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Fixed some broken instances of "#ifdef CMD_CFG_IDE" too.
Those always evaluated TRUE, and thus were always compiled
even when IDE really wasn't defined/wanted.
Signed-off-by: Jon Loeliger <jdl@freescale.com>
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Signed-off-by: Jon Loeliger <jdl@freescale.com>
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This is a compatibility step that allows both the older form
and the new form to co-exist for a while until the older can
be removed entirely.
All transformations are of the form:
Before:
#if (CONFIG_COMMANDS & CFG_CMD_AUTOSCRIPT)
After:
#if (CONFIG_COMMANDS & CFG_CMD_AUTOSCRIPT) || defined(CONFIG_CMD_AUTOSCRIPT)
Signed-off-by: Jon Loeliger <jdl@freescale.com>
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Based on patch by Mike Frysinger, 20 Jun 2006
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Modifications are based on the linux kernel approach and
support two use cases:
1) Add O= to the make command line
'make O=/tmp/build all'
2) Set environement variable BUILD_DIR to point to the desired location
'export BUILD_DIR=/tmp/build'
'make'
The second approach can also be used with a MAKEALL script
'export BUILD_DIR=/tmp/build'
'./MAKEALL'
Command line 'O=' setting overrides BUILD_DIR environent variable.
When none of the above methods is used the local build is performed and
the object files are placed in the source directory.
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Patch by Stefan Roese, 18 Jan 2006
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Patch by Art Shipkowski, 12 May 2005
Cleanup.
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Patch by James MacAulay, 07 Oct 2005
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