| Commit message (Collapse) | Author | Age | Lines |
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The change is currently needed to be able to remove the board
configuration scripting from the top level Makefile and replace it by
a simple, table driven script.
Moving this configuration setting into the "CONFIG_*" name space is
also desirable because it is needed if we ever should move forward to
a Kconfig driven configuration system.
Signed-off-by: Wolfgang Denk <wd@denx.de>
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Motivation:
* Old environment code used a pessimizing implementation:
- variable lookup used linear search => slow
- changed/added variables were added at the end, i. e. most
frequently used variables had the slowest access times => slow
- each setenv() would calculate the CRC32 checksum over the whole
environment block => slow
* "redundant" envrionment was locked down to two copies
* No easy way to implement features like "reset to factory defaults",
or to select one out of several pre-defined (previously saved) sets
of environment settings ("profiles")
* No easy way to import or export environment settings
======================================================================
API Changes:
- Variable names starting with '#' are no longer allowed
I didn't find any such variable names being used; it is highly
recommended to follow standard conventions and start variable names
with an alphanumeric character
- "printenv" will now print a backslash at the end of all but the last
lines of a multi-line variable value.
Multi-line variables have never been formally defined, allthough
there is no reason not to use them. Now we define rules how to deal
with them, allowing for import and export.
- Function forceenv() and the related code in saveenv() was removed.
At the moment this is causing build problems for the only user of
this code (schmoogie - which has no entry in MAINTAINERS); may be
fixed later by implementing the "env set -f" feature.
Inconsistencies:
- "printenv" will '\\'-escape the '\n' in multi-line variables, while
"printenv var" will not do that.
======================================================================
Advantages:
- "printenv" output much better readable (sorted)
- faster!
- extendable (additional variable properties can be added)
- new, powerful features like "factory reset" or easy switching
between several different environment settings ("profiles")
Disadvantages:
- Image size grows by typically 5...7 KiB (might shrink a bit again on
systems with redundant environment with a following patch series)
======================================================================
Implemented:
- env command with subcommands:
- env print [arg ...]
same as "printenv": print environment
- env set [-f] name [arg ...]
same as "setenv": set (and delete) environment variables
["-f" - force setting even for read-only variables - not
implemented yet.]
- end delete [-f] name
not implemented yet
["-f" - force delete even for read-only variables]
- env save
same as "saveenv": save environment
- env export [-t | -b | -c] addr [size]
export internal representation (hash table) in formats usable for
persistent storage or processing:
-t: export as text format; if size is given, data will be
padded with '\0' bytes; if not, one terminating '\0'
will be added (which is included in the "filesize"
setting so you can for exmple copy this to flash and
keep the termination).
-b: export as binary format (name=value pairs separated by
'\0', list end marked by double "\0\0")
-c: export as checksum protected environment format as
used for example by "saveenv" command
addr: memory address where environment gets stored
size: size of output buffer
With "-c" and size is NOT given, then the export command will
format the data as currently used for the persistent storage,
i. e. it will use CONFIG_ENV_SECT_SIZE as output block size and
prepend a valid CRC32 checksum and, in case of resundant
environment, a "current" redundancy flag. If size is given, this
value will be used instead of CONFIG_ENV_SECT_SIZE; again, CRC32
checksum and redundancy flag will be inserted.
With "-b" and "-t", always only the real data (including a
terminating '\0' byte) will be written; here the optional size
argument will be used to make sure not to overflow the user
provided buffer; the command will abort if the size is not
sufficient. Any remainign space will be '\0' padded.
On successful return, the variable "filesize" will be set.
Note that filesize includes the trailing/terminating '\0'
byte(s).
Usage szenario: create a text snapshot/backup of the current
settings:
=> env export -t 100000
=> era ${backup_addr} +${filesize}
=> cp.b 100000 ${backup_addr} ${filesize}
Re-import this snapshot, deleting all other settings:
=> env import -d -t ${backup_addr}
- env import [-d] [-t | -b | -c] addr [size]
import external format (text or binary) into hash table,
optionally deleting existing values:
-d: delete existing environment before importing;
otherwise overwrite / append to existion definitions
-t: assume text format; either "size" must be given or the
text data must be '\0' terminated
-b: assume binary format ('\0' separated, "\0\0" terminated)
-c: assume checksum protected environment format
addr: memory address to read from
size: length of input data; if missing, proper '\0'
termination is mandatory
- env default -f
reset default environment: drop all environment settings and load
default environment
- env ask name [message] [size]
same as "askenv": ask for environment variable
- env edit name
same as "editenv": edit environment variable
- env run
same as "run": run commands in an environment variable
======================================================================
TODO:
- drop default env as implemented now; provide a text file based
initialization instead (eventually using several text files to
incrementally build it from common blocks) and a tool to convert it
into a binary blob / object file.
- It would be nice if we could add wildcard support for environment
variables; this is needed for variable name auto-completion,
but it would also be nice to be able to say "printenv ip*" or
"printenv *addr*"
- Some boards don't link any more due to the grown code size:
DU405, canyonlands, sequoia, socrates.
=> cc: Matthias Fuchs <matthias.fuchs@esd-electronics.com>,
Stefan Roese <sr@denx.de>,
Heiko Schocher <hs@denx.de>
- Dropping forceenv() causes build problems on schmoogie
=> cc: Sergey Kubushyn <ksi@koi8.net>
- Build tested on PPC and ARM only; runtime tested with NOR and NAND
flash only => needs testing!!
Signed-off-by: Wolfgang Denk <wd@denx.de>
Cc: Matthias Fuchs <matthias.fuchs@esd-electronics.com>,
Cc: Stefan Roese <sr@denx.de>,
Cc: Heiko Schocher <hs@denx.de>
Cc: Sergey Kubushyn <ksi@koi8.net>
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So far, getenv() would work before relocation is most cases, even
though it was not intended to be used that way. When switching to a
hash table based implementation, this would break a number of boards.
For convenience, we make getenv() check if it's running before
relocation and, if so, use getenv_f() internally.
Note that this is limited to simple cases, as we use a small static
buffer (32 bytes) in the global data for this purpose.
For this reason, it is also not a good idea to convert all current
uses of getenv_f() into getenv() - some of the existing use cases need
to be able to deal with longer variable values, so getenv_f() is still
needed and recommended for use before relocation.
Signed-off-by: Wolfgang Denk <wd@denx.de>
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The hush shell dynamically allocates (and re-allocates) memory for the
argument strings in the "char *argv[]" argument vector passed to
commands. Any code that modifies these pointers will cause serious
corruption of the malloc data structures and crash U-Boot, so make
sure the compiler can check that no such modifications are being done
by changing the code into "char * const argv[]".
This modification is the result of debugging a strange crash caused
after adding a new command, which used the following argument
processing code which has been working perfectly fine in all Unix
systems since version 6 - but not so in U-Boot:
int main (int argc, char **argv)
{
while (--argc > 0 && **++argv == '-') {
/* ====> */ while (*++*argv) {
switch (**argv) {
case 'd':
debug++;
break;
...
default:
usage ();
}
}
}
...
}
The line marked "====>" will corrupt the malloc data structures and
usually cause U-Boot to crash when the next command gets executed by
the shell. With the modification, the compiler will prevent this with
an
error: increment of read-only location '*argv'
N.B.: The code above can be trivially rewritten like this:
while (--argc > 0 && **++argv == '-') {
char *arg = *argv;
while (*++arg) {
switch (*arg) {
...
Signed-off-by: Wolfgang Denk <wd@denx.de>
Acked-by: Mike Frysinger <vapier@gentoo.org>
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This add support cpu reset by trigger_address_error function.
Signed-off-by: Nobuhiro Iwamatsu <nobuhiro.iwamatsu.yj@renesas.com>
Signed-off-by: Nobuhiro Iwamatsu <iwamatsu@nigauri.org>
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This changes path of irqflags.h from linux/ to asm/.
Signed-off-by: Nobuhiro Iwamatsu <nobuhiro.iwamatsu.yj@renesas.com>
Signed-off-by: Nobuhiro Iwamatsu <iwamatsu@nigauri.org>
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Signed-off-by: Nobuhiro Iwamatsu <iwamatsu@nigauri.org>
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Signed-off-by: Peter Tyser <ptyser@xes-inc.com>
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This helps to clean up the include/ directory so that it only contains
non-architecture-specific headers and also matches Linux's directory
layout which many U-Boot developers are already familiar with.
Signed-off-by: Peter Tyser <ptyser@xes-inc.com>
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Also move lib_$ARCH/config.mk to arch/$ARCH/config.mk
This change is intended to clean up the top-level directory structure
and more closely mimic Linux's directory organization.
Signed-off-by: Peter Tyser <ptyser@xes-inc.com>
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