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Diffstat (limited to 'include/linux/fb.h')
-rw-r--r-- | include/linux/fb.h | 616 |
1 files changed, 616 insertions, 0 deletions
diff --git a/include/linux/fb.h b/include/linux/fb.h new file mode 100644 index 0000000..f4ac4bf --- /dev/null +++ b/include/linux/fb.h @@ -0,0 +1,616 @@ +#ifndef _LINUX_FB_H +#define _LINUX_FB_H + +#include <linux/types.h> + +/* Definitions of frame buffers */ + +#define FB_MAX 32 /* sufficient for now */ + +#define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */ + +#define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */ +#define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */ +#define FB_VISUAL_TRUECOLOR 2 /* True color */ +#define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */ +#define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */ +#define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */ + +#define FB_ACCEL_NONE 0 /* no hardware accelerator */ + +struct fb_fix_screeninfo { + char id[16]; /* identification string eg "TT Builtin" */ + unsigned long smem_start; /* Start of frame buffer mem */ + /* (physical address) */ + __u32 smem_len; /* Length of frame buffer mem */ + __u32 type; /* see FB_TYPE_* */ + __u32 type_aux; /* Interleave for interleaved Planes */ + __u32 visual; /* see FB_VISUAL_* */ + __u16 xpanstep; /* zero if no hardware panning */ + __u16 ypanstep; /* zero if no hardware panning */ + __u16 ywrapstep; /* zero if no hardware ywrap */ + __u32 line_length; /* length of a line in bytes */ + unsigned long mmio_start; /* Start of Memory Mapped I/O */ + /* (physical address) */ + __u32 mmio_len; /* Length of Memory Mapped I/O */ + __u32 accel; /* Indicate to driver which */ + /* specific chip/card we have */ + __u16 reserved[3]; /* Reserved for future compatibility */ +}; + +/* + * Interpretation of offset for color fields: All offsets are from the right, + * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you + * can use the offset as right argument to <<). A pixel afterwards is a bit + * stream and is written to video memory as that unmodified. + * + * For pseudocolor: offset and length should be the same for all color + * components. Offset specifies the position of the least significant bit + * of the pallette index in a pixel value. Length indicates the number + * of available palette entries (i.e. # of entries = 1 << length). + */ +struct fb_bitfield { + __u32 offset; /* beginning of bitfield */ + __u32 length; /* length of bitfield */ + __u32 msb_right; + +}; + +#define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */ +#define FB_NONSTD_REV_PIX_IN_B 2 /* order of pixels in each byte is reversed */ + +#define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/ +#define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */ +#define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */ +#define FB_ACTIVATE_MASK 15 + /* values */ +#define FB_ACTIVATE_VBL 16 /* activate values on next vbl */ +#define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */ +#define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */ +#define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/ +#define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */ + +#define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */ +#define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */ +#define FB_SYNC_EXT 4 /* external sync */ +#define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */ +#define FB_SYNC_BROADCAST 16 /* broadcast video timings */ + /* vtotal = 144d/288n/576i => PAL */ + /* vtotal = 121d/242n/484i => NTSC */ +#define FB_SYNC_ON_GREEN 32 /* sync on green */ + +#define FB_VMODE_NONINTERLACED 0 /* non interlaced */ +#define FB_VMODE_INTERLACED 1 /* interlaced */ +#define FB_VMODE_DOUBLE 2 /* double scan */ +#define FB_VMODE_ODD_FLD_FIRST 4 /* interlaced: top line first */ +#define FB_VMODE_MASK 255 + +#define FB_VMODE_YWRAP 256 /* ywrap instead of panning */ +#define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */ +#define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */ + +/* + * Display rotation support + */ +#define FB_ROTATE_UR 0 +#define FB_ROTATE_CW 1 +#define FB_ROTATE_UD 2 +#define FB_ROTATE_CCW 3 + +#define PICOS2KHZ(a) (1000000000UL/(a)) +#define KHZ2PICOS(a) (1000000000UL/(a)) + +struct fb_var_screeninfo { + __u32 xres; /* visible resolution */ + __u32 yres; + __u32 xres_virtual; /* virtual resolution */ + __u32 yres_virtual; + __u32 xoffset; /* offset from virtual to visible */ + __u32 yoffset; /* resolution */ + + __u32 bits_per_pixel; /* guess what */ + __u32 grayscale; /* != 0 Graylevels instead of colors */ + + struct fb_bitfield red; /* bitfield in fb mem if true color, */ + struct fb_bitfield green; /* else only length is significant */ + struct fb_bitfield blue; + struct fb_bitfield transp; /* transparency */ + + __u32 nonstd; /* != 0 Non standard pixel format */ + + __u32 activate; /* see FB_ACTIVATE_* */ + + __u32 height; /* height of picture in mm */ + __u32 width; /* width of picture in mm */ + + __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */ + + /* Timing: All values in pixclocks, except pixclock (of course) */ + __u32 pixclock; /* pixel clock in ps (pico seconds) */ + __u32 left_margin; /* time from sync to picture */ + __u32 right_margin; /* time from picture to sync */ + __u32 upper_margin; /* time from sync to picture */ + __u32 lower_margin; + __u32 hsync_len; /* length of horizontal sync */ + __u32 vsync_len; /* length of vertical sync */ + __u32 sync; /* see FB_SYNC_* */ + __u32 vmode; /* see FB_VMODE_* */ + __u32 rotate; /* angle we rotate counter clockwise */ + __u32 reserved[5]; /* Reserved for future compatibility */ +}; + +struct fb_cmap { + __u32 start; /* First entry */ + __u32 len; /* Number of entries */ + __u16 *red; /* Red values */ + __u16 *green; + __u16 *blue; + __u16 *transp; /* transparency, can be NULL */ +}; + +struct fb_con2fbmap { + __u32 console; + __u32 framebuffer; +}; + +/* VESA Blanking Levels */ +#define VESA_NO_BLANKING 0 +#define VESA_VSYNC_SUSPEND 1 +#define VESA_HSYNC_SUSPEND 2 +#define VESA_POWERDOWN 3 + + +enum { + /* screen: unblanked, hsync: on, vsync: on */ + FB_BLANK_UNBLANK = VESA_NO_BLANKING, + + /* screen: blanked, hsync: on, vsync: on */ + FB_BLANK_NORMAL = VESA_NO_BLANKING + 1, + + /* screen: blanked, hsync: on, vsync: off */ + FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1, + + /* screen: blanked, hsync: off, vsync: on */ + FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1, + + /* screen: blanked, hsync: off, vsync: off */ + FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1 +}; + +#define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */ +#define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */ +#define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */ +#define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */ +#define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */ +#define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */ +#define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */ +#define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */ +#define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */ + +struct fb_vblank { + __u32 flags; /* FB_VBLANK flags */ + __u32 count; /* counter of retraces since boot */ + __u32 vcount; /* current scanline position */ + __u32 hcount; /* current scandot position */ + __u32 reserved[4]; /* reserved for future compatibility */ +}; + +/* Internal HW accel */ +#define ROP_COPY 0 +#define ROP_XOR 1 + +struct fb_copyarea { + __u32 dx; + __u32 dy; + __u32 width; + __u32 height; + __u32 sx; + __u32 sy; +}; + +struct fb_fillrect { + __u32 dx; /* screen-relative */ + __u32 dy; + __u32 width; + __u32 height; + __u32 color; + __u32 rop; +}; + +struct fb_image { + __u32 dx; /* Where to place image */ + __u32 dy; + __u32 width; /* Size of image */ + __u32 height; + __u32 fg_color; /* Only used when a mono bitmap */ + __u32 bg_color; + __u8 depth; /* Depth of the image */ + const char *data; /* Pointer to image data */ + struct fb_cmap cmap; /* color map info */ +}; + +/* + * hardware cursor control + */ + +#define FB_CUR_SETIMAGE 0x01 +#define FB_CUR_SETPOS 0x02 +#define FB_CUR_SETHOT 0x04 +#define FB_CUR_SETCMAP 0x08 +#define FB_CUR_SETSHAPE 0x10 +#define FB_CUR_SETSIZE 0x20 +#define FB_CUR_SETALL 0xFF + +struct fbcurpos { + __u16 x, y; +}; + +struct fb_cursor { + __u16 set; /* what to set */ + __u16 enable; /* cursor on/off */ + __u16 rop; /* bitop operation */ + const char *mask; /* cursor mask bits */ + struct fbcurpos hot; /* cursor hot spot */ + struct fb_image image; /* Cursor image */ +}; + +#ifdef CONFIG_FB_BACKLIGHT +/* Settings for the generic backlight code */ +#define FB_BACKLIGHT_LEVELS 128 +#define FB_BACKLIGHT_MAX 0xFF +#endif + +#ifdef __KERNEL__ + +struct vm_area_struct; +struct fb_info; +struct device; +struct file; + +/* Definitions below are used in the parsed monitor specs */ +#define FB_DPMS_ACTIVE_OFF 1 +#define FB_DPMS_SUSPEND 2 +#define FB_DPMS_STANDBY 4 + +#define FB_DISP_DDI 1 +#define FB_DISP_ANA_700_300 2 +#define FB_DISP_ANA_714_286 4 +#define FB_DISP_ANA_1000_400 8 +#define FB_DISP_ANA_700_000 16 + +#define FB_DISP_MONO 32 +#define FB_DISP_RGB 64 +#define FB_DISP_MULTI 128 +#define FB_DISP_UNKNOWN 256 + +#define FB_SIGNAL_NONE 0 +#define FB_SIGNAL_BLANK_BLANK 1 +#define FB_SIGNAL_SEPARATE 2 +#define FB_SIGNAL_COMPOSITE 4 +#define FB_SIGNAL_SYNC_ON_GREEN 8 +#define FB_SIGNAL_SERRATION_ON 16 + +#define FB_MISC_PRIM_COLOR 1 +#define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */ +struct fb_chroma { + __u32 redx; /* in fraction of 1024 */ + __u32 greenx; + __u32 bluex; + __u32 whitex; + __u32 redy; + __u32 greeny; + __u32 bluey; + __u32 whitey; +}; + +struct fb_monspecs { + struct fb_chroma chroma; + struct fb_videomode *modedb; /* mode database */ + __u8 manufacturer[4]; /* Manufacturer */ + __u8 monitor[14]; /* Monitor String */ + __u8 serial_no[14]; /* Serial Number */ + __u8 ascii[14]; /* ? */ + __u32 modedb_len; /* mode database length */ + __u32 model; /* Monitor Model */ + __u32 serial; /* Serial Number - Integer */ + __u32 year; /* Year manufactured */ + __u32 week; /* Week Manufactured */ + __u32 hfmin; /* hfreq lower limit (Hz) */ + __u32 hfmax; /* hfreq upper limit (Hz) */ + __u32 dclkmin; /* pixelclock lower limit (Hz) */ + __u32 dclkmax; /* pixelclock upper limit (Hz) */ + __u16 input; /* display type - see FB_DISP_* */ + __u16 dpms; /* DPMS support - see FB_DPMS_ */ + __u16 signal; /* Signal Type - see FB_SIGNAL_* */ + __u16 vfmin; /* vfreq lower limit (Hz) */ + __u16 vfmax; /* vfreq upper limit (Hz) */ + __u16 gamma; /* Gamma - in fractions of 100 */ + __u16 gtf : 1; /* supports GTF */ + __u16 misc; /* Misc flags - see FB_MISC_* */ + __u8 version; /* EDID version... */ + __u8 revision; /* ...and revision */ + __u8 max_x; /* Maximum horizontal size (cm) */ + __u8 max_y; /* Maximum vertical size (cm) */ +}; + +struct fb_cmap_user { + __u32 start; /* First entry */ + __u32 len; /* Number of entries */ + __u16 *red; /* Red values */ + __u16 *green; + __u16 *blue; + __u16 *transp; /* transparency, can be NULL */ +}; + +struct fb_image_user { + __u32 dx; /* Where to place image */ + __u32 dy; + __u32 width; /* Size of image */ + __u32 height; + __u32 fg_color; /* Only used when a mono bitmap */ + __u32 bg_color; + __u8 depth; /* Depth of the image */ + const char *data; /* Pointer to image data */ + struct fb_cmap_user cmap; /* color map info */ +}; + +struct fb_cursor_user { + __u16 set; /* what to set */ + __u16 enable; /* cursor on/off */ + __u16 rop; /* bitop operation */ + const char *mask; /* cursor mask bits */ + struct fbcurpos hot; /* cursor hot spot */ + struct fb_image_user image; /* Cursor image */ +}; + +/* + * Register/unregister for framebuffer events + */ + +/* The resolution of the passed in fb_info about to change */ +#define FB_EVENT_MODE_CHANGE 0x01 +/* The display on this fb_info is beeing suspended, no access to the + * framebuffer is allowed any more after that call returns + */ +#define FB_EVENT_SUSPEND 0x02 +/* The display on this fb_info was resumed, you can restore the display + * if you own it + */ +#define FB_EVENT_RESUME 0x03 +/* An entry from the modelist was removed */ +#define FB_EVENT_MODE_DELETE 0x04 +/* A driver registered itself */ +#define FB_EVENT_FB_REGISTERED 0x05 +/* A driver unregistered itself */ +#define FB_EVENT_FB_UNREGISTERED 0x06 +/* CONSOLE-SPECIFIC: get console to framebuffer mapping */ +#define FB_EVENT_GET_CONSOLE_MAP 0x07 +/* CONSOLE-SPECIFIC: set console to framebuffer mapping */ +#define FB_EVENT_SET_CONSOLE_MAP 0x08 +/* A hardware display blank change occured */ +#define FB_EVENT_BLANK 0x09 +/* Private modelist is to be replaced */ +#define FB_EVENT_NEW_MODELIST 0x0A +/* The resolution of the passed in fb_info about to change and + all vc's should be changed */ +#define FB_EVENT_MODE_CHANGE_ALL 0x0B +/* A software display blank change occured */ +#define FB_EVENT_CONBLANK 0x0C +/* Get drawing requirements */ +#define FB_EVENT_GET_REQ 0x0D +/* Unbind from the console if possible */ +#define FB_EVENT_FB_UNBIND 0x0E + +struct fb_event { + struct fb_info *info; + void *data; +}; + +struct fb_blit_caps { + u32 x; + u32 y; + u32 len; + u32 flags; +}; + +/* + * Pixmap structure definition + * + * The purpose of this structure is to translate data + * from the hardware independent format of fbdev to what + * format the hardware needs. + */ + +#define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */ +#define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */ +#define FB_PIXMAP_IO 4 /* memory is iomapped */ +#define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */ + +struct fb_pixmap { + u8 *addr; /* pointer to memory */ + u32 size; /* size of buffer in bytes */ + u32 offset; /* current offset to buffer */ + u32 buf_align; /* byte alignment of each bitmap */ + u32 scan_align; /* alignment per scanline */ + u32 access_align; /* alignment per read/write (bits) */ + u32 flags; /* see FB_PIXMAP_* */ + u32 blit_x; /* supported bit block dimensions (1-32)*/ + u32 blit_y; /* Format: blit_x = 1 << (width - 1) */ + /* blit_y = 1 << (height - 1) */ + /* if 0, will be set to 0xffffffff (all)*/ + /* access methods */ + void (*writeio)(struct fb_info *info, void *dst, void *src, unsigned int size); + void (*readio) (struct fb_info *info, void *dst, void *src, unsigned int size); +}; + +#ifdef CONFIG_FB_DEFERRED_IO +struct fb_deferred_io { + /* delay between mkwrite and deferred handler */ + unsigned long delay; + struct mutex lock; /* mutex that protects the page list */ + struct list_head pagelist; /* list of touched pages */ + /* callback */ + void (*deferred_io)(struct fb_info *info, struct list_head *pagelist); +}; +#endif + +/* FBINFO_* = fb_info.flags bit flags */ +#define FBINFO_MODULE 0x0001 /* Low-level driver is a module */ +#define FBINFO_HWACCEL_DISABLED 0x0002 + /* When FBINFO_HWACCEL_DISABLED is set: + * Hardware acceleration is turned off. Software implementations + * of required functions (copyarea(), fillrect(), and imageblit()) + * takes over; acceleration engine should be in a quiescent state */ + +/* hints */ +#define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */ +#define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */ + +/* + * A driver may set this flag to indicate that it does want a set_par to be + * called every time when fbcon_switch is executed. The advantage is that with + * this flag set you can really be sure that set_par is always called before + * any of the functions dependant on the correct hardware state or altering + * that state, even if you are using some broken X releases. The disadvantage + * is that it introduces unwanted delays to every console switch if set_par + * is slow. It is a good idea to try this flag in the drivers initialization + * code whenever there is a bug report related to switching between X and the + * framebuffer console. + */ +#define FBINFO_MISC_ALWAYS_SETPAR 0x40000 + +/* + * Host and GPU endianness differ. + */ +#define FBINFO_FOREIGN_ENDIAN 0x100000 +/* + * Big endian math. This is the same flags as above, but with different + * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag + * and host endianness. Drivers should not use this flag. + */ +#define FBINFO_BE_MATH 0x100000 + +struct fb_info { + int node; + int flags; + struct fb_var_screeninfo var; /* Current var */ + struct fb_fix_screeninfo fix; /* Current fix */ + struct fb_monspecs monspecs; /* Current Monitor specs */ + struct fb_pixmap pixmap; /* Image hardware mapper */ + struct fb_pixmap sprite; /* Cursor hardware mapper */ + struct fb_cmap cmap; /* Current cmap */ + struct list_head modelist; /* mode list */ + struct fb_videomode *mode; /* current mode */ + + char *screen_base; /* Virtual address */ + unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */ + void *pseudo_palette; /* Fake palette of 16 colors */ +#define FBINFO_STATE_RUNNING 0 +#define FBINFO_STATE_SUSPENDED 1 + u32 state; /* Hardware state i.e suspend */ + void *fbcon_par; /* fbcon use-only private area */ + /* From here on everything is device dependent */ + void *par; +}; + +#define FBINFO_DEFAULT 0 + +#define FBINFO_FLAG_MODULE FBINFO_MODULE +#define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT + +// This will go away +#if defined(__sparc__) + +/* We map all of our framebuffers such that big-endian accesses + * are what we want, so the following is sufficient. + */ + +// This will go away +#define fb_readb sbus_readb +#define fb_readw sbus_readw +#define fb_readl sbus_readl +#define fb_readq sbus_readq +#define fb_writeb sbus_writeb +#define fb_writew sbus_writew +#define fb_writel sbus_writel +#define fb_writeq sbus_writeq +#define fb_memset sbus_memset_io + +#elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__) + +#define fb_readb __raw_readb +#define fb_readw __raw_readw +#define fb_readl __raw_readl +#define fb_readq __raw_readq +#define fb_writeb __raw_writeb +#define fb_writew __raw_writew +#define fb_writel __raw_writel +#define fb_writeq __raw_writeq +#define fb_memset memset_io + +#else + +#define fb_readb(addr) (*(volatile u8 *) (addr)) +#define fb_readw(addr) (*(volatile u16 *) (addr)) +#define fb_readl(addr) (*(volatile u32 *) (addr)) +#define fb_readq(addr) (*(volatile u64 *) (addr)) +#define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b)) +#define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b)) +#define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b)) +#define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b)) +#define fb_memset memset + +#endif + +#define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0) +#define FB_SHIFT_HIGH(p, val, bits) (fb_be_math(p) ? (val) >> (bits) : \ + (val) << (bits)) +#define FB_SHIFT_LOW(p, val, bits) (fb_be_math(p) ? (val) << (bits) : \ + (val) >> (bits)) +/* drivers/video/fbmon.c */ +#define FB_MAXTIMINGS 0 +#define FB_VSYNCTIMINGS 1 +#define FB_HSYNCTIMINGS 2 +#define FB_DCLKTIMINGS 3 +#define FB_IGNOREMON 0x100 + +#define FB_MODE_IS_UNKNOWN 0 +#define FB_MODE_IS_DETAILED 1 +#define FB_MODE_IS_STANDARD 2 +#define FB_MODE_IS_VESA 4 +#define FB_MODE_IS_CALCULATED 8 +#define FB_MODE_IS_FIRST 16 +#define FB_MODE_IS_FROM_VAR 32 + + +/* drivers/video/fbcmap.c */ + +extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp); +extern void fb_dealloc_cmap(struct fb_cmap *cmap); +extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to); +extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to); +extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info); +extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info); +extern const struct fb_cmap *fb_default_cmap(int len); +extern void fb_invert_cmaps(void); + +struct fb_videomode { + const char *name; /* optional */ + u32 refresh; /* optional */ + u32 xres; + u32 yres; + u32 pixclock; + u32 left_margin; + u32 right_margin; + u32 upper_margin; + u32 lower_margin; + u32 hsync_len; + u32 vsync_len; + u32 sync; + u32 vmode; + u32 flag; +}; + +#endif /* __KERNEL__ */ + +#endif /* _LINUX_FB_H */ |