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-rw-r--r--cpu/mpc8xx/cpu_init.c1
-rw-r--r--cpu/mpc8xx/start.S4
2 files changed, 3 insertions, 2 deletions
diff --git a/cpu/mpc8xx/cpu_init.c b/cpu/mpc8xx/cpu_init.c
index c7716dd..4dabd20 100644
--- a/cpu/mpc8xx/cpu_init.c
+++ b/cpu/mpc8xx/cpu_init.c
@@ -155,6 +155,7 @@ void cpu_init_f (volatile immap_t * immr)
defined(CONFIG_MHPC) || \
defined(CONFIG_PCU_E) || \
defined(CONFIG_R360MPI) || \
+ defined(CONFIG_RMU) || \
defined(CONFIG_RPXCLASSIC) || \
defined(CONFIG_RPXLITE) || \
defined(CONFIG_SPD823TS)
diff --git a/cpu/mpc8xx/start.S b/cpu/mpc8xx/start.S
index 3ebcab4..33a3f6c 100644
--- a/cpu/mpc8xx/start.S
+++ b/cpu/mpc8xx/start.S
@@ -27,12 +27,12 @@
*
* The processor starts at 0x00000100 and the code is executed
* from flash. The code is organized to be at an other address
- * in memory, but as long we don't jump around before relocating.
+ * in memory, but as long we don't jump around before relocating,
* board_init lies at a quite high address and when the cpu has
* jumped there, everything is ok.
* This works because the cpu gives the FLASH (CS0) the whole
* address space at startup, and board_init lies as a echo of
- * the flash somewhere up there in the memorymap.
+ * the flash somewhere up there in the memory map.
*
* board_init will change CS0 to be positioned at the correct
* address and (s)dram will be positioned at address 0