diff options
Diffstat (limited to 'board/davinci/common/misc.c')
-rw-r--r-- | board/davinci/common/misc.c | 48 |
1 files changed, 47 insertions, 1 deletions
diff --git a/board/davinci/common/misc.c b/board/davinci/common/misc.c index ffdc20b..9fab76f 100644 --- a/board/davinci/common/misc.c +++ b/board/davinci/common/misc.c @@ -1,6 +1,7 @@ /* * Miscelaneous DaVinci functions. * + * Copyright (C) 2009 Nick Thompson, GE Fanuc Ltd, <nick.thompson@gefanuc.com> * Copyright (C) 2007 Sergey Kubushyn <ksi@koi8.net> * Copyright (C) 2008 Lyrtech <www.lyrtech.com> * Copyright (C) 2004 Texas Instruments. @@ -27,7 +28,8 @@ #include <i2c.h> #include <net.h> #include <asm/arch/hardware.h> - +#include <asm/io.h> +#include "misc.h" DECLARE_GLOBAL_DATA_PTR; @@ -109,3 +111,47 @@ void dv_configure_mac_address(uint8_t *rom_enetaddr) } #endif /* DAVINCI_EMAC */ + +/* + * Change the setting of a pin multiplexer field. + * + * Takes an array of pinmux settings similar to: + * + * struct pinmux_config uart_pins[] = { + * { &davinci_syscfg_regs->pinmux[8], 2, 7 }, + * { &davinci_syscfg_regs->pinmux[9], 2, 0 } + * }; + * + * Stepping through the array, each pinmux[n] register has the given value + * set in the pin mux field specified. + * + * The number of pins in the array must be passed (ARRAY_SIZE can provide + * this value conveniently). + * + * Returns 0 if all field numbers and values are in the correct range, + * else returns -1. + */ +int davinci_configure_pin_mux(const struct pinmux_config *pins, + const int n_pins) +{ + int i; + + /* check for invalid pinmux values */ + for (i = 0; i < n_pins; i++) { + if (pins[i].field >= PIN_MUX_NUM_FIELDS || + (pins[i].value & ~PIN_MUX_FIELD_MASK) != 0) + return -1; + } + + /* configure the pinmuxes */ + for (i = 0; i < n_pins; i++) { + const int offset = pins[i].field * PIN_MUX_FIELD_SIZE; + const unsigned int value = pins[i].value << offset; + const unsigned int mask = PIN_MUX_FIELD_MASK << offset; + const dv_reg *mux = pins[i].mux; + + writel(value | (readl(mux) & (~mask)), mux); + } + + return 0; +} |