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-rw-r--r--include/linux/fb.h616
1 files changed, 616 insertions, 0 deletions
diff --git a/include/linux/fb.h b/include/linux/fb.h
new file mode 100644
index 0000000..f4ac4bf
--- /dev/null
+++ b/include/linux/fb.h
@@ -0,0 +1,616 @@
+#ifndef _LINUX_FB_H
+#define _LINUX_FB_H
+
+#include <linux/types.h>
+
+/* Definitions of frame buffers */
+
+#define FB_MAX 32 /* sufficient for now */
+
+#define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
+
+#define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
+#define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
+#define FB_VISUAL_TRUECOLOR 2 /* True color */
+#define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
+#define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
+#define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
+
+#define FB_ACCEL_NONE 0 /* no hardware accelerator */
+
+struct fb_fix_screeninfo {
+ char id[16]; /* identification string eg "TT Builtin" */
+ unsigned long smem_start; /* Start of frame buffer mem */
+ /* (physical address) */
+ __u32 smem_len; /* Length of frame buffer mem */
+ __u32 type; /* see FB_TYPE_* */
+ __u32 type_aux; /* Interleave for interleaved Planes */
+ __u32 visual; /* see FB_VISUAL_* */
+ __u16 xpanstep; /* zero if no hardware panning */
+ __u16 ypanstep; /* zero if no hardware panning */
+ __u16 ywrapstep; /* zero if no hardware ywrap */
+ __u32 line_length; /* length of a line in bytes */
+ unsigned long mmio_start; /* Start of Memory Mapped I/O */
+ /* (physical address) */
+ __u32 mmio_len; /* Length of Memory Mapped I/O */
+ __u32 accel; /* Indicate to driver which */
+ /* specific chip/card we have */
+ __u16 reserved[3]; /* Reserved for future compatibility */
+};
+
+/*
+ * Interpretation of offset for color fields: All offsets are from the right,
+ * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
+ * can use the offset as right argument to <<). A pixel afterwards is a bit
+ * stream and is written to video memory as that unmodified.
+ *
+ * For pseudocolor: offset and length should be the same for all color
+ * components. Offset specifies the position of the least significant bit
+ * of the pallette index in a pixel value. Length indicates the number
+ * of available palette entries (i.e. # of entries = 1 << length).
+ */
+struct fb_bitfield {
+ __u32 offset; /* beginning of bitfield */
+ __u32 length; /* length of bitfield */
+ __u32 msb_right;
+
+};
+
+#define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
+#define FB_NONSTD_REV_PIX_IN_B 2 /* order of pixels in each byte is reversed */
+
+#define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
+#define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
+#define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
+#define FB_ACTIVATE_MASK 15
+ /* values */
+#define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
+#define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
+#define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
+#define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/
+#define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */
+
+#define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
+#define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
+#define FB_SYNC_EXT 4 /* external sync */
+#define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
+#define FB_SYNC_BROADCAST 16 /* broadcast video timings */
+ /* vtotal = 144d/288n/576i => PAL */
+ /* vtotal = 121d/242n/484i => NTSC */
+#define FB_SYNC_ON_GREEN 32 /* sync on green */
+
+#define FB_VMODE_NONINTERLACED 0 /* non interlaced */
+#define FB_VMODE_INTERLACED 1 /* interlaced */
+#define FB_VMODE_DOUBLE 2 /* double scan */
+#define FB_VMODE_ODD_FLD_FIRST 4 /* interlaced: top line first */
+#define FB_VMODE_MASK 255
+
+#define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
+#define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
+#define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
+
+/*
+ * Display rotation support
+ */
+#define FB_ROTATE_UR 0
+#define FB_ROTATE_CW 1
+#define FB_ROTATE_UD 2
+#define FB_ROTATE_CCW 3
+
+#define PICOS2KHZ(a) (1000000000UL/(a))
+#define KHZ2PICOS(a) (1000000000UL/(a))
+
+struct fb_var_screeninfo {
+ __u32 xres; /* visible resolution */
+ __u32 yres;
+ __u32 xres_virtual; /* virtual resolution */
+ __u32 yres_virtual;
+ __u32 xoffset; /* offset from virtual to visible */
+ __u32 yoffset; /* resolution */
+
+ __u32 bits_per_pixel; /* guess what */
+ __u32 grayscale; /* != 0 Graylevels instead of colors */
+
+ struct fb_bitfield red; /* bitfield in fb mem if true color, */
+ struct fb_bitfield green; /* else only length is significant */
+ struct fb_bitfield blue;
+ struct fb_bitfield transp; /* transparency */
+
+ __u32 nonstd; /* != 0 Non standard pixel format */
+
+ __u32 activate; /* see FB_ACTIVATE_* */
+
+ __u32 height; /* height of picture in mm */
+ __u32 width; /* width of picture in mm */
+
+ __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */
+
+ /* Timing: All values in pixclocks, except pixclock (of course) */
+ __u32 pixclock; /* pixel clock in ps (pico seconds) */
+ __u32 left_margin; /* time from sync to picture */
+ __u32 right_margin; /* time from picture to sync */
+ __u32 upper_margin; /* time from sync to picture */
+ __u32 lower_margin;
+ __u32 hsync_len; /* length of horizontal sync */
+ __u32 vsync_len; /* length of vertical sync */
+ __u32 sync; /* see FB_SYNC_* */
+ __u32 vmode; /* see FB_VMODE_* */
+ __u32 rotate; /* angle we rotate counter clockwise */
+ __u32 reserved[5]; /* Reserved for future compatibility */
+};
+
+struct fb_cmap {
+ __u32 start; /* First entry */
+ __u32 len; /* Number of entries */
+ __u16 *red; /* Red values */
+ __u16 *green;
+ __u16 *blue;
+ __u16 *transp; /* transparency, can be NULL */
+};
+
+struct fb_con2fbmap {
+ __u32 console;
+ __u32 framebuffer;
+};
+
+/* VESA Blanking Levels */
+#define VESA_NO_BLANKING 0
+#define VESA_VSYNC_SUSPEND 1
+#define VESA_HSYNC_SUSPEND 2
+#define VESA_POWERDOWN 3
+
+
+enum {
+ /* screen: unblanked, hsync: on, vsync: on */
+ FB_BLANK_UNBLANK = VESA_NO_BLANKING,
+
+ /* screen: blanked, hsync: on, vsync: on */
+ FB_BLANK_NORMAL = VESA_NO_BLANKING + 1,
+
+ /* screen: blanked, hsync: on, vsync: off */
+ FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
+
+ /* screen: blanked, hsync: off, vsync: on */
+ FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
+
+ /* screen: blanked, hsync: off, vsync: off */
+ FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
+};
+
+#define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */
+#define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */
+#define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */
+#define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */
+#define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */
+#define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */
+#define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */
+#define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */
+#define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */
+
+struct fb_vblank {
+ __u32 flags; /* FB_VBLANK flags */
+ __u32 count; /* counter of retraces since boot */
+ __u32 vcount; /* current scanline position */
+ __u32 hcount; /* current scandot position */
+ __u32 reserved[4]; /* reserved for future compatibility */
+};
+
+/* Internal HW accel */
+#define ROP_COPY 0
+#define ROP_XOR 1
+
+struct fb_copyarea {
+ __u32 dx;
+ __u32 dy;
+ __u32 width;
+ __u32 height;
+ __u32 sx;
+ __u32 sy;
+};
+
+struct fb_fillrect {
+ __u32 dx; /* screen-relative */
+ __u32 dy;
+ __u32 width;
+ __u32 height;
+ __u32 color;
+ __u32 rop;
+};
+
+struct fb_image {
+ __u32 dx; /* Where to place image */
+ __u32 dy;
+ __u32 width; /* Size of image */
+ __u32 height;
+ __u32 fg_color; /* Only used when a mono bitmap */
+ __u32 bg_color;
+ __u8 depth; /* Depth of the image */
+ const char *data; /* Pointer to image data */
+ struct fb_cmap cmap; /* color map info */
+};
+
+/*
+ * hardware cursor control
+ */
+
+#define FB_CUR_SETIMAGE 0x01
+#define FB_CUR_SETPOS 0x02
+#define FB_CUR_SETHOT 0x04
+#define FB_CUR_SETCMAP 0x08
+#define FB_CUR_SETSHAPE 0x10
+#define FB_CUR_SETSIZE 0x20
+#define FB_CUR_SETALL 0xFF
+
+struct fbcurpos {
+ __u16 x, y;
+};
+
+struct fb_cursor {
+ __u16 set; /* what to set */
+ __u16 enable; /* cursor on/off */
+ __u16 rop; /* bitop operation */
+ const char *mask; /* cursor mask bits */
+ struct fbcurpos hot; /* cursor hot spot */
+ struct fb_image image; /* Cursor image */
+};
+
+#ifdef CONFIG_FB_BACKLIGHT
+/* Settings for the generic backlight code */
+#define FB_BACKLIGHT_LEVELS 128
+#define FB_BACKLIGHT_MAX 0xFF
+#endif
+
+#ifdef __KERNEL__
+
+struct vm_area_struct;
+struct fb_info;
+struct device;
+struct file;
+
+/* Definitions below are used in the parsed monitor specs */
+#define FB_DPMS_ACTIVE_OFF 1
+#define FB_DPMS_SUSPEND 2
+#define FB_DPMS_STANDBY 4
+
+#define FB_DISP_DDI 1
+#define FB_DISP_ANA_700_300 2
+#define FB_DISP_ANA_714_286 4
+#define FB_DISP_ANA_1000_400 8
+#define FB_DISP_ANA_700_000 16
+
+#define FB_DISP_MONO 32
+#define FB_DISP_RGB 64
+#define FB_DISP_MULTI 128
+#define FB_DISP_UNKNOWN 256
+
+#define FB_SIGNAL_NONE 0
+#define FB_SIGNAL_BLANK_BLANK 1
+#define FB_SIGNAL_SEPARATE 2
+#define FB_SIGNAL_COMPOSITE 4
+#define FB_SIGNAL_SYNC_ON_GREEN 8
+#define FB_SIGNAL_SERRATION_ON 16
+
+#define FB_MISC_PRIM_COLOR 1
+#define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */
+struct fb_chroma {
+ __u32 redx; /* in fraction of 1024 */
+ __u32 greenx;
+ __u32 bluex;
+ __u32 whitex;
+ __u32 redy;
+ __u32 greeny;
+ __u32 bluey;
+ __u32 whitey;
+};
+
+struct fb_monspecs {
+ struct fb_chroma chroma;
+ struct fb_videomode *modedb; /* mode database */
+ __u8 manufacturer[4]; /* Manufacturer */
+ __u8 monitor[14]; /* Monitor String */
+ __u8 serial_no[14]; /* Serial Number */
+ __u8 ascii[14]; /* ? */
+ __u32 modedb_len; /* mode database length */
+ __u32 model; /* Monitor Model */
+ __u32 serial; /* Serial Number - Integer */
+ __u32 year; /* Year manufactured */
+ __u32 week; /* Week Manufactured */
+ __u32 hfmin; /* hfreq lower limit (Hz) */
+ __u32 hfmax; /* hfreq upper limit (Hz) */
+ __u32 dclkmin; /* pixelclock lower limit (Hz) */
+ __u32 dclkmax; /* pixelclock upper limit (Hz) */
+ __u16 input; /* display type - see FB_DISP_* */
+ __u16 dpms; /* DPMS support - see FB_DPMS_ */
+ __u16 signal; /* Signal Type - see FB_SIGNAL_* */
+ __u16 vfmin; /* vfreq lower limit (Hz) */
+ __u16 vfmax; /* vfreq upper limit (Hz) */
+ __u16 gamma; /* Gamma - in fractions of 100 */
+ __u16 gtf : 1; /* supports GTF */
+ __u16 misc; /* Misc flags - see FB_MISC_* */
+ __u8 version; /* EDID version... */
+ __u8 revision; /* ...and revision */
+ __u8 max_x; /* Maximum horizontal size (cm) */
+ __u8 max_y; /* Maximum vertical size (cm) */
+};
+
+struct fb_cmap_user {
+ __u32 start; /* First entry */
+ __u32 len; /* Number of entries */
+ __u16 *red; /* Red values */
+ __u16 *green;
+ __u16 *blue;
+ __u16 *transp; /* transparency, can be NULL */
+};
+
+struct fb_image_user {
+ __u32 dx; /* Where to place image */
+ __u32 dy;
+ __u32 width; /* Size of image */
+ __u32 height;
+ __u32 fg_color; /* Only used when a mono bitmap */
+ __u32 bg_color;
+ __u8 depth; /* Depth of the image */
+ const char *data; /* Pointer to image data */
+ struct fb_cmap_user cmap; /* color map info */
+};
+
+struct fb_cursor_user {
+ __u16 set; /* what to set */
+ __u16 enable; /* cursor on/off */
+ __u16 rop; /* bitop operation */
+ const char *mask; /* cursor mask bits */
+ struct fbcurpos hot; /* cursor hot spot */
+ struct fb_image_user image; /* Cursor image */
+};
+
+/*
+ * Register/unregister for framebuffer events
+ */
+
+/* The resolution of the passed in fb_info about to change */
+#define FB_EVENT_MODE_CHANGE 0x01
+/* The display on this fb_info is beeing suspended, no access to the
+ * framebuffer is allowed any more after that call returns
+ */
+#define FB_EVENT_SUSPEND 0x02
+/* The display on this fb_info was resumed, you can restore the display
+ * if you own it
+ */
+#define FB_EVENT_RESUME 0x03
+/* An entry from the modelist was removed */
+#define FB_EVENT_MODE_DELETE 0x04
+/* A driver registered itself */
+#define FB_EVENT_FB_REGISTERED 0x05
+/* A driver unregistered itself */
+#define FB_EVENT_FB_UNREGISTERED 0x06
+/* CONSOLE-SPECIFIC: get console to framebuffer mapping */
+#define FB_EVENT_GET_CONSOLE_MAP 0x07
+/* CONSOLE-SPECIFIC: set console to framebuffer mapping */
+#define FB_EVENT_SET_CONSOLE_MAP 0x08
+/* A hardware display blank change occured */
+#define FB_EVENT_BLANK 0x09
+/* Private modelist is to be replaced */
+#define FB_EVENT_NEW_MODELIST 0x0A
+/* The resolution of the passed in fb_info about to change and
+ all vc's should be changed */
+#define FB_EVENT_MODE_CHANGE_ALL 0x0B
+/* A software display blank change occured */
+#define FB_EVENT_CONBLANK 0x0C
+/* Get drawing requirements */
+#define FB_EVENT_GET_REQ 0x0D
+/* Unbind from the console if possible */
+#define FB_EVENT_FB_UNBIND 0x0E
+
+struct fb_event {
+ struct fb_info *info;
+ void *data;
+};
+
+struct fb_blit_caps {
+ u32 x;
+ u32 y;
+ u32 len;
+ u32 flags;
+};
+
+/*
+ * Pixmap structure definition
+ *
+ * The purpose of this structure is to translate data
+ * from the hardware independent format of fbdev to what
+ * format the hardware needs.
+ */
+
+#define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */
+#define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */
+#define FB_PIXMAP_IO 4 /* memory is iomapped */
+#define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */
+
+struct fb_pixmap {
+ u8 *addr; /* pointer to memory */
+ u32 size; /* size of buffer in bytes */
+ u32 offset; /* current offset to buffer */
+ u32 buf_align; /* byte alignment of each bitmap */
+ u32 scan_align; /* alignment per scanline */
+ u32 access_align; /* alignment per read/write (bits) */
+ u32 flags; /* see FB_PIXMAP_* */
+ u32 blit_x; /* supported bit block dimensions (1-32)*/
+ u32 blit_y; /* Format: blit_x = 1 << (width - 1) */
+ /* blit_y = 1 << (height - 1) */
+ /* if 0, will be set to 0xffffffff (all)*/
+ /* access methods */
+ void (*writeio)(struct fb_info *info, void *dst, void *src, unsigned int size);
+ void (*readio) (struct fb_info *info, void *dst, void *src, unsigned int size);
+};
+
+#ifdef CONFIG_FB_DEFERRED_IO
+struct fb_deferred_io {
+ /* delay between mkwrite and deferred handler */
+ unsigned long delay;
+ struct mutex lock; /* mutex that protects the page list */
+ struct list_head pagelist; /* list of touched pages */
+ /* callback */
+ void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
+};
+#endif
+
+/* FBINFO_* = fb_info.flags bit flags */
+#define FBINFO_MODULE 0x0001 /* Low-level driver is a module */
+#define FBINFO_HWACCEL_DISABLED 0x0002
+ /* When FBINFO_HWACCEL_DISABLED is set:
+ * Hardware acceleration is turned off. Software implementations
+ * of required functions (copyarea(), fillrect(), and imageblit())
+ * takes over; acceleration engine should be in a quiescent state */
+
+/* hints */
+#define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */
+#define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */
+
+/*
+ * A driver may set this flag to indicate that it does want a set_par to be
+ * called every time when fbcon_switch is executed. The advantage is that with
+ * this flag set you can really be sure that set_par is always called before
+ * any of the functions dependant on the correct hardware state or altering
+ * that state, even if you are using some broken X releases. The disadvantage
+ * is that it introduces unwanted delays to every console switch if set_par
+ * is slow. It is a good idea to try this flag in the drivers initialization
+ * code whenever there is a bug report related to switching between X and the
+ * framebuffer console.
+ */
+#define FBINFO_MISC_ALWAYS_SETPAR 0x40000
+
+/*
+ * Host and GPU endianness differ.
+ */
+#define FBINFO_FOREIGN_ENDIAN 0x100000
+/*
+ * Big endian math. This is the same flags as above, but with different
+ * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag
+ * and host endianness. Drivers should not use this flag.
+ */
+#define FBINFO_BE_MATH 0x100000
+
+struct fb_info {
+ int node;
+ int flags;
+ struct fb_var_screeninfo var; /* Current var */
+ struct fb_fix_screeninfo fix; /* Current fix */
+ struct fb_monspecs monspecs; /* Current Monitor specs */
+ struct fb_pixmap pixmap; /* Image hardware mapper */
+ struct fb_pixmap sprite; /* Cursor hardware mapper */
+ struct fb_cmap cmap; /* Current cmap */
+ struct list_head modelist; /* mode list */
+ struct fb_videomode *mode; /* current mode */
+
+ char *screen_base; /* Virtual address */
+ unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */
+ void *pseudo_palette; /* Fake palette of 16 colors */
+#define FBINFO_STATE_RUNNING 0
+#define FBINFO_STATE_SUSPENDED 1
+ u32 state; /* Hardware state i.e suspend */
+ void *fbcon_par; /* fbcon use-only private area */
+ /* From here on everything is device dependent */
+ void *par;
+};
+
+#define FBINFO_DEFAULT 0
+
+#define FBINFO_FLAG_MODULE FBINFO_MODULE
+#define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT
+
+// This will go away
+#if defined(__sparc__)
+
+/* We map all of our framebuffers such that big-endian accesses
+ * are what we want, so the following is sufficient.
+ */
+
+// This will go away
+#define fb_readb sbus_readb
+#define fb_readw sbus_readw
+#define fb_readl sbus_readl
+#define fb_readq sbus_readq
+#define fb_writeb sbus_writeb
+#define fb_writew sbus_writew
+#define fb_writel sbus_writel
+#define fb_writeq sbus_writeq
+#define fb_memset sbus_memset_io
+
+#elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__)
+
+#define fb_readb __raw_readb
+#define fb_readw __raw_readw
+#define fb_readl __raw_readl
+#define fb_readq __raw_readq
+#define fb_writeb __raw_writeb
+#define fb_writew __raw_writew
+#define fb_writel __raw_writel
+#define fb_writeq __raw_writeq
+#define fb_memset memset_io
+
+#else
+
+#define fb_readb(addr) (*(volatile u8 *) (addr))
+#define fb_readw(addr) (*(volatile u16 *) (addr))
+#define fb_readl(addr) (*(volatile u32 *) (addr))
+#define fb_readq(addr) (*(volatile u64 *) (addr))
+#define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
+#define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
+#define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
+#define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
+#define fb_memset memset
+
+#endif
+
+#define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0)
+#define FB_SHIFT_HIGH(p, val, bits) (fb_be_math(p) ? (val) >> (bits) : \
+ (val) << (bits))
+#define FB_SHIFT_LOW(p, val, bits) (fb_be_math(p) ? (val) << (bits) : \
+ (val) >> (bits))
+/* drivers/video/fbmon.c */
+#define FB_MAXTIMINGS 0
+#define FB_VSYNCTIMINGS 1
+#define FB_HSYNCTIMINGS 2
+#define FB_DCLKTIMINGS 3
+#define FB_IGNOREMON 0x100
+
+#define FB_MODE_IS_UNKNOWN 0
+#define FB_MODE_IS_DETAILED 1
+#define FB_MODE_IS_STANDARD 2
+#define FB_MODE_IS_VESA 4
+#define FB_MODE_IS_CALCULATED 8
+#define FB_MODE_IS_FIRST 16
+#define FB_MODE_IS_FROM_VAR 32
+
+
+/* drivers/video/fbcmap.c */
+
+extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
+extern void fb_dealloc_cmap(struct fb_cmap *cmap);
+extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
+extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
+extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
+extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
+extern const struct fb_cmap *fb_default_cmap(int len);
+extern void fb_invert_cmaps(void);
+
+struct fb_videomode {
+ const char *name; /* optional */
+ u32 refresh; /* optional */
+ u32 xres;
+ u32 yres;
+ u32 pixclock;
+ u32 left_margin;
+ u32 right_margin;
+ u32 upper_margin;
+ u32 lower_margin;
+ u32 hsync_len;
+ u32 vsync_len;
+ u32 sync;
+ u32 vmode;
+ u32 flag;
+};
+
+#endif /* __KERNEL__ */
+
+#endif /* _LINUX_FB_H */