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author | Wolfgang Denk <wd@denx.de> | 2008-10-18 21:59:44 +0200 |
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committer | Wolfgang Denk <wd@denx.de> | 2008-10-18 21:59:44 +0200 |
commit | f82642e33899766892499b163e60560fbbf87773 (patch) | |
tree | ab90f076f18e56b2b3e8c9375b95917daa78c1d9 /lib_generic/rbtree.c | |
parent | b59b16ca24bc7e77ec113021a6d77b9b32fcf192 (diff) | |
parent | 360fe71e82b83e264c964c9447c537e9a1f643c8 (diff) | |
download | u-boot-imx-f82642e33899766892499b163e60560fbbf87773.zip u-boot-imx-f82642e33899766892499b163e60560fbbf87773.tar.gz u-boot-imx-f82642e33899766892499b163e60560fbbf87773.tar.bz2 |
Merge 'next' branch
Conflicts:
board/freescale/mpc8536ds/mpc8536ds.c
include/configs/mgcoge.h
Signed-off-by: Wolfgang Denk <wd@denx.de>
Diffstat (limited to 'lib_generic/rbtree.c')
-rw-r--r-- | lib_generic/rbtree.c | 390 |
1 files changed, 390 insertions, 0 deletions
diff --git a/lib_generic/rbtree.c b/lib_generic/rbtree.c new file mode 100644 index 0000000..42eab49 --- /dev/null +++ b/lib_generic/rbtree.c @@ -0,0 +1,390 @@ +/* + Red Black Trees + (C) 1999 Andrea Arcangeli <andrea@suse.de> + (C) 2002 David Woodhouse <dwmw2@infradead.org> + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + linux/lib/rbtree.c +*/ + +#include <ubi_uboot.h> +#include <linux/rbtree.h> + +static void __rb_rotate_left(struct rb_node *node, struct rb_root *root) +{ + struct rb_node *right = node->rb_right; + struct rb_node *parent = rb_parent(node); + + if ((node->rb_right = right->rb_left)) + rb_set_parent(right->rb_left, node); + right->rb_left = node; + + rb_set_parent(right, parent); + + if (parent) + { + if (node == parent->rb_left) + parent->rb_left = right; + else + parent->rb_right = right; + } + else + root->rb_node = right; + rb_set_parent(node, right); +} + +static void __rb_rotate_right(struct rb_node *node, struct rb_root *root) +{ + struct rb_node *left = node->rb_left; + struct rb_node *parent = rb_parent(node); + + if ((node->rb_left = left->rb_right)) + rb_set_parent(left->rb_right, node); + left->rb_right = node; + + rb_set_parent(left, parent); + + if (parent) + { + if (node == parent->rb_right) + parent->rb_right = left; + else + parent->rb_left = left; + } + else + root->rb_node = left; + rb_set_parent(node, left); +} + +void rb_insert_color(struct rb_node *node, struct rb_root *root) +{ + struct rb_node *parent, *gparent; + + while ((parent = rb_parent(node)) && rb_is_red(parent)) + { + gparent = rb_parent(parent); + + if (parent == gparent->rb_left) + { + { + register struct rb_node *uncle = gparent->rb_right; + if (uncle && rb_is_red(uncle)) + { + rb_set_black(uncle); + rb_set_black(parent); + rb_set_red(gparent); + node = gparent; + continue; + } + } + + if (parent->rb_right == node) + { + register struct rb_node *tmp; + __rb_rotate_left(parent, root); + tmp = parent; + parent = node; + node = tmp; + } + + rb_set_black(parent); + rb_set_red(gparent); + __rb_rotate_right(gparent, root); + } else { + { + register struct rb_node *uncle = gparent->rb_left; + if (uncle && rb_is_red(uncle)) + { + rb_set_black(uncle); + rb_set_black(parent); + rb_set_red(gparent); + node = gparent; + continue; + } + } + + if (parent->rb_left == node) + { + register struct rb_node *tmp; + __rb_rotate_right(parent, root); + tmp = parent; + parent = node; + node = tmp; + } + + rb_set_black(parent); + rb_set_red(gparent); + __rb_rotate_left(gparent, root); + } + } + + rb_set_black(root->rb_node); +} + +static void __rb_erase_color(struct rb_node *node, struct rb_node *parent, + struct rb_root *root) +{ + struct rb_node *other; + + while ((!node || rb_is_black(node)) && node != root->rb_node) + { + if (parent->rb_left == node) + { + other = parent->rb_right; + if (rb_is_red(other)) + { + rb_set_black(other); + rb_set_red(parent); + __rb_rotate_left(parent, root); + other = parent->rb_right; + } + if ((!other->rb_left || rb_is_black(other->rb_left)) && + (!other->rb_right || rb_is_black(other->rb_right))) + { + rb_set_red(other); + node = parent; + parent = rb_parent(node); + } + else + { + if (!other->rb_right || rb_is_black(other->rb_right)) + { + struct rb_node *o_left; + if ((o_left = other->rb_left)) + rb_set_black(o_left); + rb_set_red(other); + __rb_rotate_right(other, root); + other = parent->rb_right; + } + rb_set_color(other, rb_color(parent)); + rb_set_black(parent); + if (other->rb_right) + rb_set_black(other->rb_right); + __rb_rotate_left(parent, root); + node = root->rb_node; + break; + } + } + else + { + other = parent->rb_left; + if (rb_is_red(other)) + { + rb_set_black(other); + rb_set_red(parent); + __rb_rotate_right(parent, root); + other = parent->rb_left; + } + if ((!other->rb_left || rb_is_black(other->rb_left)) && + (!other->rb_right || rb_is_black(other->rb_right))) + { + rb_set_red(other); + node = parent; + parent = rb_parent(node); + } + else + { + if (!other->rb_left || rb_is_black(other->rb_left)) + { + register struct rb_node *o_right; + if ((o_right = other->rb_right)) + rb_set_black(o_right); + rb_set_red(other); + __rb_rotate_left(other, root); + other = parent->rb_left; + } + rb_set_color(other, rb_color(parent)); + rb_set_black(parent); + if (other->rb_left) + rb_set_black(other->rb_left); + __rb_rotate_right(parent, root); + node = root->rb_node; + break; + } + } + } + if (node) + rb_set_black(node); +} + +void rb_erase(struct rb_node *node, struct rb_root *root) +{ + struct rb_node *child, *parent; + int color; + + if (!node->rb_left) + child = node->rb_right; + else if (!node->rb_right) + child = node->rb_left; + else + { + struct rb_node *old = node, *left; + + node = node->rb_right; + while ((left = node->rb_left) != NULL) + node = left; + child = node->rb_right; + parent = rb_parent(node); + color = rb_color(node); + + if (child) + rb_set_parent(child, parent); + if (parent == old) { + parent->rb_right = child; + parent = node; + } else + parent->rb_left = child; + + node->rb_parent_color = old->rb_parent_color; + node->rb_right = old->rb_right; + node->rb_left = old->rb_left; + + if (rb_parent(old)) + { + if (rb_parent(old)->rb_left == old) + rb_parent(old)->rb_left = node; + else + rb_parent(old)->rb_right = node; + } else + root->rb_node = node; + + rb_set_parent(old->rb_left, node); + if (old->rb_right) + rb_set_parent(old->rb_right, node); + goto color; + } + + parent = rb_parent(node); + color = rb_color(node); + + if (child) + rb_set_parent(child, parent); + if (parent) + { + if (parent->rb_left == node) + parent->rb_left = child; + else + parent->rb_right = child; + } + else + root->rb_node = child; + + color: + if (color == RB_BLACK) + __rb_erase_color(child, parent, root); +} + +/* + * This function returns the first node (in sort order) of the tree. + */ +struct rb_node *rb_first(struct rb_root *root) +{ + struct rb_node *n; + + n = root->rb_node; + if (!n) + return NULL; + while (n->rb_left) + n = n->rb_left; + return n; +} + +struct rb_node *rb_last(struct rb_root *root) +{ + struct rb_node *n; + + n = root->rb_node; + if (!n) + return NULL; + while (n->rb_right) + n = n->rb_right; + return n; +} + +struct rb_node *rb_next(struct rb_node *node) +{ + struct rb_node *parent; + + if (rb_parent(node) == node) + return NULL; + + /* If we have a right-hand child, go down and then left as far + as we can. */ + if (node->rb_right) { + node = node->rb_right; + while (node->rb_left) + node=node->rb_left; + return node; + } + + /* No right-hand children. Everything down and left is + smaller than us, so any 'next' node must be in the general + direction of our parent. Go up the tree; any time the + ancestor is a right-hand child of its parent, keep going + up. First time it's a left-hand child of its parent, said + parent is our 'next' node. */ + while ((parent = rb_parent(node)) && node == parent->rb_right) + node = parent; + + return parent; +} + +struct rb_node *rb_prev(struct rb_node *node) +{ + struct rb_node *parent; + + if (rb_parent(node) == node) + return NULL; + + /* If we have a left-hand child, go down and then right as far + as we can. */ + if (node->rb_left) { + node = node->rb_left; + while (node->rb_right) + node=node->rb_right; + return node; + } + + /* No left-hand children. Go up till we find an ancestor which + is a right-hand child of its parent */ + while ((parent = rb_parent(node)) && node == parent->rb_left) + node = parent; + + return parent; +} + +void rb_replace_node(struct rb_node *victim, struct rb_node *new, + struct rb_root *root) +{ + struct rb_node *parent = rb_parent(victim); + + /* Set the surrounding nodes to point to the replacement */ + if (parent) { + if (victim == parent->rb_left) + parent->rb_left = new; + else + parent->rb_right = new; + } else { + root->rb_node = new; + } + if (victim->rb_left) + rb_set_parent(victim->rb_left, new); + if (victim->rb_right) + rb_set_parent(victim->rb_right, new); + + /* Copy the pointers/colour from the victim to the replacement */ + *new = *victim; +} |