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author | Nikita Kiryanov <nikita@compulab.co.il> | 2015-01-14 10:42:54 +0200 |
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committer | Stefano Babic <sbabic@denx.de> | 2015-01-29 17:44:08 +0100 |
commit | f82eb2fa5df86b7180ea355a3cb98482f7c27269 (patch) | |
tree | 425824791eb9a187467cc25f9c720fb33ee5a3e1 /include/splash.h | |
parent | 3a236a356397449bf3ad1e72221053b5a3d87b80 (diff) | |
download | u-boot-imx-f82eb2fa5df86b7180ea355a3cb98482f7c27269.zip u-boot-imx-f82eb2fa5df86b7180ea355a3cb98482f7c27269.tar.gz u-boot-imx-f82eb2fa5df86b7180ea355a3cb98482f7c27269.tar.bz2 |
common: convert compulab splash load code to common code
Move board/compulab/common/splash.c code to
common/splash_source.c to make it available for everybody. This move
renames cl_splash_screen_prepare() to splash_source_load(), and
the compilation of this code is conditional on CONFIG_SPLASH_SOURCE.
splash_source features:
* Provide a standardized way for declaring board specific splash screen
locations
* Provide existing routines for auto loading the splash image from the
locations as declared by the board
* Introduce the "splashsource" environment variable, which makes it
possible to select the splash image source.
cm-t35 and cm-fx6 are updated to use the modified version.
Signed-off-by: Nikita Kiryanov <nikita@compulab.co.il>
Cc: Stefano Babic <sbabic@denx.de>
Cc: Tom Rini <trini@ti.com>
Cc: Igor Grinberg <grinberg@compulab.co.il>
Cc: Anatolij Gustschin <agust@denx.de>
Reviewed-by: Tom Rini <trini@ti.com>
Acked-by: Igor Grinberg <grinberg@compulab.co.il>
Diffstat (limited to 'include/splash.h')
-rw-r--r-- | include/splash.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/include/splash.h b/include/splash.h index 89ee7b2..a60e895 100644 --- a/include/splash.h +++ b/include/splash.h @@ -22,7 +22,18 @@ #ifndef _SPLASH_H_ #define _SPLASH_H_ +enum splash_storage { + SPLASH_STORAGE_NAND, + SPLASH_STORAGE_SF, +}; +struct splash_location { + char *name; + enum splash_storage storage; + u32 offset; /* offset from start of storage */ +}; + +int splash_source_load(struct splash_location *locations, uint size); int splash_screen_prepare(void); #ifdef CONFIG_SPLASH_SCREEN_ALIGN |