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author | Anatolij Gustschin <agust@denx.de> | 2010-09-24 01:06:37 +0200 |
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committer | Anatolij Gustschin <agust@denx.de> | 2010-09-25 13:10:03 +0200 |
commit | 9e70d1378c7f41d1aa9ffc5429d810330c194949 (patch) | |
tree | 9c136a9549b0032ba80e82f49cfe3e60b6401655 /include/fsl_diu_fb.h | |
parent | 6aa3d3bfaa986f1aff5e21a9b9f68d087715b1a9 (diff) | |
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fsl_diu_fb: further refactoring of FSL DIU code
Move common code to the fsl_diu_fb.c file and remove obsolete
code from board files (aria, mpc8610hpcd and pdm360ng).
Move fsl_diu_fb.h file to the include directory.
Signed-off-by: Anatolij Gustschin <agust@denx.de>
Diffstat (limited to 'include/fsl_diu_fb.h')
-rw-r--r-- | include/fsl_diu_fb.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/include/fsl_diu_fb.h b/include/fsl_diu_fb.h new file mode 100644 index 0000000..87443e1 --- /dev/null +++ b/include/fsl_diu_fb.h @@ -0,0 +1,60 @@ +/* + * Copyright 2007 Freescale Semiconductor, Inc. + * York Sun <yorksun@freescale.com> + * + * FSL DIU Framebuffer driver + * + * See file CREDITS for list of people who contributed to this + * project. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, + * MA 02111-1307 USA + */ + +struct fb_var_screeninfo { + unsigned int xres; /* visible resolution */ + unsigned int yres; + + unsigned int bits_per_pixel; /* guess what */ + + /* Timing: All values in pixclocks, except pixclock (of course) */ + unsigned int pixclock; /* pixel clock in ps (pico seconds) */ + unsigned int left_margin; /* time from sync to picture */ + unsigned int right_margin; /* time from picture to sync */ + unsigned int upper_margin; /* time from sync to picture */ + unsigned int lower_margin; + unsigned int hsync_len; /* length of horizontal sync */ + unsigned int vsync_len; /* length of vertical sync */ + unsigned int sync; /* see FB_SYNC_* */ + unsigned int vmode; /* see FB_VMODE_* */ + unsigned int rotate; /* angle we rotate counter clockwise */ +}; + +struct fb_info { + struct fb_var_screeninfo var; /* Current var */ + unsigned long smem_start; /* Start of frame buffer mem */ + /* (physical address) */ + unsigned int smem_len; /* Length of frame buffer mem */ + unsigned int type; /* see FB_TYPE_* */ + unsigned int line_length; /* length of a line in bytes */ + + char *screen_base; + unsigned long screen_size; +}; + + +extern char *fsl_fb_open(struct fb_info **info); +int fsl_diu_init(int xres, unsigned int pixel_format, int gamma_fix); +int platform_diu_init(unsigned int *xres, unsigned int *yres); |