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author | Simon Glass <sjg@chromium.org> | 2012-04-02 13:18:41 +0000 |
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committer | Albert ARIBAUD <albert.u.boot@aribaud.net> | 2012-05-15 08:31:36 +0200 |
commit | 96875e7d3b9900d0e63f0b591ff5693b31c4d9c3 (patch) | |
tree | 0960bc43115c34d73b07b67248a87a54217bde3a /include/fdtdec.h | |
parent | 39007ec8cdd8ecfee659dca90f3b267b8e68da3c (diff) | |
download | u-boot-imx-96875e7d3b9900d0e63f0b591ff5693b31c4d9c3.zip u-boot-imx-96875e7d3b9900d0e63f0b591ff5693b31c4d9c3.tar.gz u-boot-imx-96875e7d3b9900d0e63f0b591ff5693b31c4d9c3.tar.bz2 |
fdt: Add function to locate an array in the device tree
fdtdec_locate_array() locates an integer array but does not copy it. This
saves the caller having to allocated wasted space.
Access to array elements should be through the fdt32_to_cpu() macro.
Signed-off-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Warren <twarren@nvidia.com>
Diffstat (limited to 'include/fdtdec.h')
-rw-r--r-- | include/fdtdec.h | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/include/fdtdec.h b/include/fdtdec.h index 171c628..84f0768 100644 --- a/include/fdtdec.h +++ b/include/fdtdec.h @@ -272,6 +272,25 @@ int fdtdec_get_int_array(const void *blob, int node, const char *prop_name, u32 *array, int count); /** + * Look up a property in a node and return a pointer to its contents as a + * unsigned int array of given length. The property must have at least enough + * data for the array ('count' cells). It may have more, but this will be + * ignored. The data is not copied. + * + * Note that you must access elements of the array with fdt32_to_cpu(), + * since the elements will be big endian even on a little endian machine. + * + * @param blob FDT blob + * @param node node to examine + * @param prop_name name of property to find + * @param count number of array elements + * @return pointer to array if found, or NULL if the property is not + * found or there is not enough data + */ +const u32 *fdtdec_locate_array(const void *blob, int node, + const char *prop_name, int count); + +/** * Look up a boolean property in a node and return it. * * A boolean properly is true if present in the device tree and false if not |