diff options
author | Stefan Roese <sr@denx.de> | 2007-08-14 16:36:29 +0200 |
---|---|---|
committer | Stefan Roese <sr@denx.de> | 2007-08-14 16:36:29 +0200 |
commit | 3b3bff4cbf2cb14f9a3e7d03f26ebab900efe4ae (patch) | |
tree | fb66bf8861d9f78765160d734a438856f5317cdb /drivers/bios_emulator/biosemu.c | |
parent | 4ce846ec59f36b85d6644a769690ad3feb667575 (diff) | |
parent | 4ef35e53c693556c54b0c22d6f873de87bade253 (diff) | |
download | u-boot-imx-3b3bff4cbf2cb14f9a3e7d03f26ebab900efe4ae.zip u-boot-imx-3b3bff4cbf2cb14f9a3e7d03f26ebab900efe4ae.tar.gz u-boot-imx-3b3bff4cbf2cb14f9a3e7d03f26ebab900efe4ae.tar.bz2 |
Merge with git://www.denx.de/git/u-boot.git
Diffstat (limited to 'drivers/bios_emulator/biosemu.c')
-rw-r--r-- | drivers/bios_emulator/biosemu.c | 373 |
1 files changed, 373 insertions, 0 deletions
diff --git a/drivers/bios_emulator/biosemu.c b/drivers/bios_emulator/biosemu.c new file mode 100644 index 0000000..4c3aedf --- /dev/null +++ b/drivers/bios_emulator/biosemu.c @@ -0,0 +1,373 @@ +/**************************************************************************** +* +* BIOS emulator and interface +* to Realmode X86 Emulator Library +* +* Copyright (C) 2007 Freescale Semiconductor, Inc. All rights reserved. +* Jason Jin <Jason.jin@freescale.com> +* +* Copyright (C) 1996-1999 SciTech Software, Inc. +* +* ======================================================================== +* +* Permission to use, copy, modify, distribute, and sell this software and +* its documentation for any purpose is hereby granted without fee, +* provided that the above copyright notice appear in all copies and that +* both that copyright notice and this permission notice appear in +* supporting documentation, and that the name of the authors not be used +* in advertising or publicity pertaining to distribution of the software +* without specific, written prior permission. The authors makes no +* representations about the suitability of this software for any purpose. +* It is provided "as is" without express or implied warranty. +* +* THE AUTHORS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, +* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO +* EVENT SHALL THE AUTHORS BE LIABLE FOR ANY SPECIAL, INDIRECT OR +* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF +* USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR +* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR +* PERFORMANCE OF THIS SOFTWARE. +* +* ======================================================================== +* +* Language: ANSI C +* Environment: Any +* Developer: Kendall Bennett +* +* Description: Module implementing the system specific functions. This +* module is always compiled and linked in the OS depedent +* libraries, and never in a binary portable driver. +* +* Jason ported this file to u-boot to run the ATI video card BIOS +* in u-boot. Made all the video memory be emulated during the +* BIOS runing process which may affect the VGA function but the +* frambuffer function can work after run the BIOS. +* +****************************************************************************/ + +#include "biosemui.h" +#include <malloc.h> + +#if defined(CONFIG_BIOSEMU) + +BE_sysEnv _BE_env = {{0}}; +static X86EMU_memFuncs _BE_mem __attribute__((section(".got2"))) = { + BE_rdb, + BE_rdw, + BE_rdl, + BE_wrb, + BE_wrw, + BE_wrl, + }; + +static X86EMU_pioFuncs _BE_pio __attribute__((section(".got2"))) = { + BE_inb, + BE_inw, + BE_inl, + BE_outb, + BE_outw, + BE_outl, + }; + +#define OFF(addr) (u16)(((addr) >> 0) & 0xffff) +#define SEG(addr) (u16)(((addr) >> 4) & 0xf000) + +/**************************************************************************** +PARAMETERS: +debugFlags - Flags to enable debugging options (debug builds only) +memSize - Amount of memory to allocate for real mode machine +info - Pointer to default VGA device information + +REMARKS: +This functions initialises the BElib, and uses the passed in +BIOS image as the BIOS that is used and emulated at 0xC0000. +****************************************************************************/ +int X86API BE_init(u32 debugFlags, int memSize, BE_VGAInfo * info, int shared) +{ +#if !defined(__DRIVER__) && !defined(__KERNEL__) + + PM_init(); +#endif + memset(&M, 0, sizeof(M)); + if (memSize < 20480){ + printf("Emulator requires at least 20Kb of memory!\n"); + return 0; + } + + M.mem_base = (unsigned long)malloc(memSize); + + if (M.mem_base == NULL){ + printf("Biosemu:Out of memory!"); + return 0; + } + M.mem_size = memSize; + + _BE_env.emulateVGA = 0; + _BE_env.busmem_base = (unsigned long)malloc(128 * 1024); + if (_BE_env.busmem_base == NULL){ + printf("Biosemu:Out of memory!"); + return 0; + } + M.x86.debug = debugFlags; + _BE_bios_init((u32*)info->LowMem); + X86EMU_setupMemFuncs(&_BE_mem); + X86EMU_setupPioFuncs(&_BE_pio); + BE_setVGA(info); + return 1; +} + +/**************************************************************************** +PARAMETERS: +info - Pointer to VGA device information to make current + +REMARKS: +This function sets the VGA BIOS functions in the emulator to point to the +specific VGA BIOS in use. This includes swapping the BIOS interrupt +vectors, BIOS image and BIOS data area to the new BIOS. This allows the +real mode BIOS to be swapped without resetting the entire emulator. +****************************************************************************/ +void X86API BE_setVGA(BE_VGAInfo * info) +{ + +#ifdef __KERNEL__ + _BE_env.vgaInfo.function = info->function; + _BE_env.vgaInfo.device = info->device; + _BE_env.vgaInfo.bus = info->bus; + _BE_env.vgaInfo.pcidev = info->pcidev; +#else + _BE_env.vgaInfo.pciInfo = info->pciInfo; +#endif + _BE_env.vgaInfo.BIOSImage = info->BIOSImage; + if (info->BIOSImage) { + _BE_env.biosmem_base = (ulong) info->BIOSImage; + _BE_env.biosmem_limit = 0xC0000 + info->BIOSImageLen - 1; + } else { + _BE_env.biosmem_base = _BE_env.busmem_base + 0x20000; + _BE_env.biosmem_limit = 0xC7FFF; + } + if (*((u32 *) info->LowMem) == 0) + _BE_bios_init((u32 *) info->LowMem); + memcpy((u8 *) M.mem_base, info->LowMem, sizeof(info->LowMem)); +} + +/**************************************************************************** +PARAMETERS: +info - Pointer to VGA device information to retrieve current + +REMARKS: +This function returns the VGA BIOS functions currently active in the +emulator, so they can be restored at a later date. +****************************************************************************/ +void X86API BE_getVGA(BE_VGAInfo * info) +{ +#ifdef __KERNEL__ + info->function = _BE_env.vgaInfo.function; + info->device = _BE_env.vgaInfo.device; + info->bus = _BE_env.vgaInfo.bus; + info->pcidev = _BE_env.vgaInfo.pcidev; +#else + info->pciInfo = _BE_env.vgaInfo.pciInfo; +#endif + info->BIOSImage = _BE_env.vgaInfo.BIOSImage; + memcpy(info->LowMem, (u8 *) M.mem_base, sizeof(info->LowMem)); +} + +/**************************************************************************** +PARAMETERS: +r_seg - Segment for pointer to convert +r_off - Offset for pointer to convert + +REMARKS: +This function maps a real mode pointer in the emulator memory to a protected +mode pointer that can be used to directly access the memory. + +NOTE: The memory is *always* in little endian format, son on non-x86 + systems you will need to do endian translations to access this + memory. +****************************************************************************/ +void *X86API BE_mapRealPointer(uint r_seg, uint r_off) +{ + u32 addr = ((u32) r_seg << 4) + r_off; + + if (addr >= 0xC0000 && addr <= _BE_env.biosmem_limit) { + return (void *)(_BE_env.biosmem_base + addr - 0xC0000); + } else if (addr >= 0xA0000 && addr <= 0xFFFFF) { + return (void *)(_BE_env.busmem_base + addr - 0xA0000); + } + return (void *)(M.mem_base + addr); +} + +/**************************************************************************** +PARAMETERS: +len - Return the length of the VESA buffer +rseg - Place to store VESA buffer segment +roff - Place to store VESA buffer offset + +REMARKS: +This function returns the address of the VESA transfer buffer in real +_BE_piomode emulator memory. The VESA transfer buffer is always 1024 bytes long, +and located at 15Kb into the start of the real mode memory (16Kb is where +we put the real mode code we execute for issuing interrupts). + +NOTE: The memory is *always* in little endian format, son on non-x86 + systems you will need to do endian translations to access this + memory. +****************************************************************************/ +void *X86API BE_getVESABuf(uint * len, uint * rseg, uint * roff) +{ + *len = 1024; + *rseg = SEG(0x03C00); + *roff = OFF(0x03C00); + return (void *)(M.mem_base + ((u32) * rseg << 4) + *roff); +} + +/**************************************************************************** +REMARKS: +Cleans up and exits the emulator. +****************************************************************************/ +void X86API BE_exit(void) +{ + free(M.mem_base); + free(_BE_env.busmem_base); +} + +/**************************************************************************** +PARAMETERS: +seg - Segment of code to call +off - Offset of code to call +regs - Real mode registers to load +sregs - Real mode segment registers to load + +REMARKS: +This functions calls a real mode far function at the specified address, +and loads all the x86 registers from the passed in registers structure. +On exit the registers returned from the call are returned in the same +structures. +****************************************************************************/ +void X86API BE_callRealMode(uint seg, uint off, RMREGS * regs, RMSREGS * sregs) +{ + M.x86.R_EAX = regs->e.eax; + M.x86.R_EBX = regs->e.ebx; + M.x86.R_ECX = regs->e.ecx; + M.x86.R_EDX = regs->e.edx; + M.x86.R_ESI = regs->e.esi; + M.x86.R_EDI = regs->e.edi; + M.x86.R_DS = sregs->ds; + M.x86.R_ES = sregs->es; + M.x86.R_FS = sregs->fs; + M.x86.R_GS = sregs->gs; + + ((u8 *) M.mem_base)[0x4000] = 0x9A; + ((u8 *) M.mem_base)[0x4001] = (u8) off; + ((u8 *) M.mem_base)[0x4002] = (u8) (off >> 8); + ((u8 *) M.mem_base)[0x4003] = (u8) seg; + ((u8 *) M.mem_base)[0x4004] = (u8) (seg >> 8); + ((u8 *) M.mem_base)[0x4005] = 0xF1; /* Illegal op-code */ + M.x86.R_CS = SEG(0x04000); + M.x86.R_IP = OFF(0x04000); + + M.x86.R_SS = SEG(M.mem_size - 2); + M.x86.R_SP = OFF(M.mem_size - 2) + 2; + + X86EMU_exec(); + + regs->e.cflag = M.x86.R_EFLG & F_CF; + regs->e.eax = M.x86.R_EAX; + regs->e.ebx = M.x86.R_EBX; + regs->e.ecx = M.x86.R_ECX; + regs->e.edx = M.x86.R_EDX; + regs->e.esi = M.x86.R_ESI; + regs->e.edi = M.x86.R_EDI; + sregs->ds = M.x86.R_DS; + sregs->es = M.x86.R_ES; + sregs->fs = M.x86.R_FS; + sregs->gs = M.x86.R_GS; +} + +/**************************************************************************** +PARAMETERS: +intno - Interrupt number to execute +in - Real mode registers to load +out - Place to store resulting real mode registers + +REMARKS: +This functions calls a real mode interrupt function at the specified address, +and loads all the x86 registers from the passed in registers structure. +On exit the registers returned from the call are returned in out stucture. +****************************************************************************/ +int X86API BE_int86(int intno, RMREGS * in, RMREGS * out) +{ + M.x86.R_EAX = in->e.eax; + M.x86.R_EBX = in->e.ebx; + M.x86.R_ECX = in->e.ecx; + M.x86.R_EDX = in->e.edx; + M.x86.R_ESI = in->e.esi; + M.x86.R_EDI = in->e.edi; + ((u8 *) M.mem_base)[0x4000] = 0xCD; + ((u8 *) M.mem_base)[0x4001] = (u8) intno; + ((u8 *) M.mem_base)[0x4002] = 0xF1; + M.x86.R_CS = SEG(0x04000); + M.x86.R_IP = OFF(0x04000); + + M.x86.R_SS = SEG(M.mem_size - 1); + M.x86.R_SP = OFF(M.mem_size - 1) - 1; + + X86EMU_exec(); + out->e.cflag = M.x86.R_EFLG & F_CF; + out->e.eax = M.x86.R_EAX; + out->e.ebx = M.x86.R_EBX; + out->e.ecx = M.x86.R_ECX; + out->e.edx = M.x86.R_EDX; + out->e.esi = M.x86.R_ESI; + out->e.edi = M.x86.R_EDI; + return out->x.ax; +} + +/**************************************************************************** +PARAMETERS: +intno - Interrupt number to execute +in - Real mode registers to load +out - Place to store resulting real mode registers +sregs - Real mode segment registers to load + +REMARKS: +This functions calls a real mode interrupt function at the specified address, +and loads all the x86 registers from the passed in registers structure. +On exit the registers returned from the call are returned in out stucture. +****************************************************************************/ +int X86API BE_int86x(int intno, RMREGS * in, RMREGS * out, RMSREGS * sregs) +{ + M.x86.R_EAX = in->e.eax; + M.x86.R_EBX = in->e.ebx; + M.x86.R_ECX = in->e.ecx; + M.x86.R_EDX = in->e.edx; + M.x86.R_ESI = in->e.esi; + M.x86.R_EDI = in->e.edi; + M.x86.R_DS = sregs->ds; + M.x86.R_ES = sregs->es; + M.x86.R_FS = sregs->fs; + M.x86.R_GS = sregs->gs; + ((u8 *) M.mem_base)[0x4000] = 0xCD; + ((u8 *) M.mem_base)[0x4001] = (u8) intno; + ((u8 *) M.mem_base)[0x4002] = 0xF1; + M.x86.R_CS = SEG(0x04000); + M.x86.R_IP = OFF(0x04000); + + M.x86.R_SS = SEG(M.mem_size - 1); + M.x86.R_SP = OFF(M.mem_size - 1) - 1; + + X86EMU_exec(); + out->e.cflag = M.x86.R_EFLG & F_CF; + out->e.eax = M.x86.R_EAX; + out->e.ebx = M.x86.R_EBX; + out->e.ecx = M.x86.R_ECX; + out->e.edx = M.x86.R_EDX; + out->e.esi = M.x86.R_ESI; + out->e.edi = M.x86.R_EDI; + sregs->ds = M.x86.R_DS; + sregs->es = M.x86.R_ES; + sregs->fs = M.x86.R_FS; + sregs->gs = M.x86.R_GS; + return out->x.ax; +} +#endif |