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authorTom Rini <trini@ti.com>2015-02-10 10:40:43 -0500
committerTom Rini <trini@ti.com>2015-02-10 10:40:43 -0500
commit307367eaffc8638e10ba1784fc66bfe623ae79e2 (patch)
tree087641ed4c29320f8759cda28e377e36ff82cb78 /doc
parenta4fb5df214c7e8d5bc949c1068d92252f105427a (diff)
parentaee0013e53b339a573e2a8d66062fe87765aa3bd (diff)
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Merge branch 'master' of git://www.denx.de/git/u-boot-imx
Diffstat (limited to 'doc')
-rw-r--r--doc/README.splashprepare13
1 files changed, 13 insertions, 0 deletions
diff --git a/doc/README.splashprepare b/doc/README.splashprepare
index 61b4ec5..a0f0f3c 100644
--- a/doc/README.splashprepare
+++ b/doc/README.splashprepare
@@ -6,3 +6,16 @@ common/splash.c. It is called as part of the splash screen display
sequence. It gives the board an opportunity to prepare the splash
image data before it is processed and sent to the frame buffer by
U-Boot. Define your own version to use this feature.
+
+CONFIG_SPLASH_SOURCE
+
+Use the splash_source.c library. This library provides facilities to declare
+board specific splash image locations, routines for loading splash image from
+supported locations, and a way of controlling the selected splash location
+using the "splashsource" environment variable.
+
+splashsource works as follows:
+- If splashsource is set to a supported location name as defined by board code,
+ use that splash location.
+- If splashsource is undefined, use the first splash location as default.
+- If splashsource is set to an unsupported value, do not load a splash screen.