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author | Allen Martin <amartin@nvidia.com> | 2012-08-31 08:30:04 +0000 |
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committer | Albert ARIBAUD <albert.u.boot@aribaud.net> | 2012-09-01 14:58:21 +0200 |
commit | e3e5dac412b1b4c75050705be039c5c3bef877b6 (patch) | |
tree | dac6d19f2538fd48b3661422b442306de734c27f /board/compulab | |
parent | ba5dcb34de776b3c11769bf53719197644bc4e5d (diff) | |
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tegra20: make board mkdir commands unconditional
Change the mkdir commands for the object directories to be
unconditional. This fixes an issue when building for SPL where
SRCTREE and OBJTREE are the same, but $(obj) is under SPLTREE.
Signed-off-by: Allen Martin <amartin@nvidia.com>
Acked-by: Stephen Warren <swarren@wwwdotorg.org>
Tested-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Tom Warren <twarren@nvidia.com>
Diffstat (limited to 'board/compulab')
-rw-r--r-- | board/compulab/trimslice/Makefile | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/board/compulab/trimslice/Makefile b/board/compulab/trimslice/Makefile index bf624f4..ff07879 100644 --- a/board/compulab/trimslice/Makefile +++ b/board/compulab/trimslice/Makefile @@ -24,9 +24,7 @@ include $(TOPDIR)/config.mk -ifneq ($(OBJTREE),$(SRCTREE)) $(shell mkdir -p $(obj)../../nvidia/common) -endif LIB = $(obj)lib$(BOARD).o |