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authorMarian Balakowicz <m8@semihalf.com>2006-09-01 19:49:50 +0200
committerMarian Balakowicz <m8@semihalf.com>2006-09-01 19:49:50 +0200
commitf93286397ed2a7084efb0362a43ee09f11702349 (patch)
tree11e0c11781ba0b867831eff47a4178a464cf00b3 /board/cmi
parent24d3d3754634532ae262075484e7c1d00d447152 (diff)
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Add support for a saving build objects in a separate directory.
Modifications are based on the linux kernel approach and support two use cases: 1) Add O= to the make command line 'make O=/tmp/build all' 2) Set environement variable BUILD_DIR to point to the desired location 'export BUILD_DIR=/tmp/build' 'make' The second approach can also be used with a MAKEALL script 'export BUILD_DIR=/tmp/build' './MAKEALL' Command line 'O=' setting overrides BUILD_DIR environent variable. When none of the above methods is used the local build is performed and the object files are placed in the source directory.
Diffstat (limited to 'board/cmi')
-rw-r--r--board/cmi/Makefile21
1 files changed, 12 insertions, 9 deletions
diff --git a/board/cmi/Makefile b/board/cmi/Makefile
index 2324d87..d935044 100644
--- a/board/cmi/Makefile
+++ b/board/cmi/Makefile
@@ -1,6 +1,6 @@
#
-# (C) Copyright 2001 Wolfgang Denk, DENX Software Engineering, wd@denx.de
-#
+# (C) Copyright 2001-2006
+# Wolfgang Denk, DENX Software Engineering, wd@denx.de
#
# See file CREDITS for list of people who contributed to this
# project.
@@ -23,12 +23,15 @@
include $(TOPDIR)/config.mk
-LIB = lib$(BOARD).a
+LIB = $(obj)lib$(BOARD).a
+
+COBJS := flash.o cmi.o
-OBJS := flash.o cmi.o
-SOBJS :=
+SRCS := $(SOBJS:.o=.S) $(COBJS:.o=.c)
+OBJS := $(addprefix $(obj),$(COBJS))
+SOBJS := $(addprefix $(obj),$(SOBJS))
-$(LIB): $(OBJS)
+$(LIB): $(obj).depend $(OBJS)
$(AR) crv $@ $(OBJS)
clean:
@@ -39,9 +42,9 @@ distclean: clean
#########################################################################
-.depend: Makefile $(SOBJS:.o=.S) $(OBJS:.o=.c)
- $(CC) -M $(CPPFLAGS) $(SOBJS:.o=.S) $(OBJS:.o=.c) > $@
+# defines $(obj).depend target
+include $(SRCTREE)/rules.mk
--include .depend
+sinclude $(obj).depend
#########################################################################