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authorTom Rini <trini@konsulko.com>2016-01-14 11:23:05 -0500
committerTom Rini <trini@konsulko.com>2016-01-14 11:23:05 -0500
commitf46c25583a73042edf432b209ee4b93bc3f7e762 (patch)
treea7cbd8afde1b0cbf86a9c8150cbd737df3ee82c9 /README
parentdb18f548cb7b5ff99223b66eac1966eb45230817 (diff)
parentf822d8578ba395d9af1cc315a2fb87b1eed3d355 (diff)
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Merge git://www.denx.de/git/u-boot-marvell
Conflicts: arch/arm/Kconfig Signed-off-by: Tom Rini <trini@konsulko.com>
Diffstat (limited to 'README')
-rw-r--r--README11
1 files changed, 4 insertions, 7 deletions
diff --git a/README b/README
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@@ -5118,14 +5118,11 @@ If the system board that you have is not listed, then you will need
to port U-Boot to your hardware platform. To do this, follow these
steps:
-1. Add a new configuration option for your board to the toplevel
- "boards.cfg" file, using the existing entries as examples.
- Follow the instructions there to keep the boards in order.
-2. Create a new directory to hold your board specific code. Add any
+1. Create a new directory to hold your board specific code. Add any
files you need. In your board directory, you will need at least
- the "Makefile", a "<board>.c", "flash.c" and "u-boot.lds".
-3. Create a new configuration file "include/configs/<board>.h" for
- your board
+ the "Makefile" and a "<board>.c".
+2. Create a new configuration file "include/configs/<board>.h" for
+ your board.
3. If you're porting U-Boot to a new CPU, then also create a new
directory to hold your CPU specific code. Add any files you need.
4. Run "make <board>_defconfig" with your new name.