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author | Simon Glass <sjg@chromium.org> | 2014-02-27 13:26:18 -0700 |
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committer | Simon Glass <sjg@chromium.org> | 2014-03-17 20:05:48 -0600 |
commit | c34c0246a3600dc4712247b267f71576234e403b (patch) | |
tree | d0e0a3386e5ceedf3f99c18f084a57f439520b88 | |
parent | bbc09bf27e77dc80f74054f7fc8a66111dd113c6 (diff) | |
download | u-boot-imx-c34c0246a3600dc4712247b267f71576234e403b.zip u-boot-imx-c34c0246a3600dc4712247b267f71576234e403b.tar.gz u-boot-imx-c34c0246a3600dc4712247b267f71576234e403b.tar.bz2 |
sandbox: Add a simple sound driver
Add a sound driver for sandbox, which uses SDL.
Tested-by: Che-Liang Chiou <clchiou@chromium.org>
Signed-off-by: Simon Glass <sjg@chromium.org>
-rw-r--r-- | arch/sandbox/include/asm/arch-sandbox/sound.h | 14 | ||||
-rw-r--r-- | drivers/sound/Makefile | 2 | ||||
-rw-r--r-- | drivers/sound/sandbox.c | 23 |
3 files changed, 39 insertions, 0 deletions
diff --git a/arch/sandbox/include/asm/arch-sandbox/sound.h b/arch/sandbox/include/asm/arch-sandbox/sound.h new file mode 100644 index 0000000..a32e8c8 --- /dev/null +++ b/arch/sandbox/include/asm/arch-sandbox/sound.h @@ -0,0 +1,14 @@ +/* + * Copyright (c) 2013 Google, Inc + * + * SPDX-License-Identifier: GPL-2.0+ + */ + +#ifndef __SANDBOX_SOUND_H +#define __SANDBOX_SOUND_H + +int sound_play(unsigned int msec, unsigned int frequency); + +int sound_init(const void *blob); + +#endif diff --git a/drivers/sound/Makefile b/drivers/sound/Makefile index 6d25292..3793f8a 100644 --- a/drivers/sound/Makefile +++ b/drivers/sound/Makefile @@ -7,5 +7,7 @@ obj-$(CONFIG_SOUND) += sound.o obj-$(CONFIG_I2S) += samsung-i2s.o +obj-$(CONFIG_I2S_SAMSUNG) += samsung-i2s.o +obj-$(CONFIG_SOUND_SANDBOX) += sandbox.o obj-$(CONFIG_SOUND_WM8994) += wm8994.o obj-$(CONFIG_SOUND_MAX98095) += max98095.o diff --git a/drivers/sound/sandbox.c b/drivers/sound/sandbox.c new file mode 100644 index 0000000..fe5c9e9 --- /dev/null +++ b/drivers/sound/sandbox.c @@ -0,0 +1,23 @@ +/* + * Copyright (c) 2013 Google, Inc + * + * SPDX-License-Identifier: GPL-2.0+ + */ + +#include <common.h> +#include <asm/arch/sound.h> +#include <asm/sdl.h> + +int sound_play(uint32_t msec, uint32_t frequency) +{ + sandbox_sdl_sound_start(frequency); + mdelay(msec); + sandbox_sdl_sound_stop(); + + return 0; +} + +int sound_init(const void *blob) +{ + return sandbox_sdl_sound_init(); +} |